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Drill-through Server detail

Test Localhost

Offline EU 188.27.131.91:28015 checked 6d ago

Drill-through
FilterServeris Test Localhost
Attributes
biweekly wipes moddedoxide
Last refreshed
Players now 0/ 5
7-day average 0 peak 1
Rank #13,767 top 62% · #2462 in EU
Last wipe 6d ago biweekly schedule
Next wipe 7d 12h Wed 4 Nov, 16:16 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 62% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 16:16 UTC, in 7d 12h. Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 12hWed 4 Nov, 16:16 UTCits own
8d 15hThu 5 Nov, 19:00 UTCFW force wipe
21d 12hWed 18 Nov, 16:16 UTCits own
35d 12hWed 2 Dec, 16:16 UTCits own
36d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 16:16 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 1 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 7 on average 1 / 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) EU · groups of 16+ · biweekly · 4 on average 1 / 50
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average 4 / 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average 0 / 300
[EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL EU · groups of 8+ · biweekly · 2 on average 1 / 50

Quick answers

from the figures on this page

Wipe data

When does Test Localhost wipe?

The tag sets the prediction: too few of Test Localhost's wipes are on record to confirm its schedule. Wednesday 4 November at 16:16 UTC is when its next wipe is due. 6 days 11 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

Wipe day on Test Localhost: what should you expect?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe the crowd peaked.

Server

In which region does Test Localhost sit?

The EU tag on Test Localhost lists it in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 188.27.131.91:28015 is its address.

Which Rust version is Test Localhost on?

Rust network protocol 2634 and build 167781 on Windows is the setup for Test Localhost. Your game must match the protocol to join, and Steam applies that update.

How reliable is Test Localhost, and is it online now?

Offline at this refresh: Test Localhost, last seen 6 days 10 hours ago. Of 144 hours in the last 6 full days, 0 were up: 0%. 21 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Test Localhost carry?

Tags from Test Localhost, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): A two-week wipe cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Test Localhost?

These Rust Server Analytics lists include Test Localhost: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does Test Localhost compare?

Test Localhost holds #13,767 on seven-day player hours and #2,462 in Europe, inside the top 62% of the ranked field.

How many players does Test Localhost carry?

Test Localhost is offline at this refresh; the last contact was 6 days 10 hours ago. The seven-day mean is 0 players, against a peak of 1.

Settings

What are the settings on Test Localhost, and its rules?

The name of Test Localhost does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on Test Localhost: which one is it?

A procedural map, generated by the game, runs on Test Localhost.

How to join

What is the way onto Test Localhost?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.27.131.91:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^b,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players 5 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.