[ESP] [PVP/PVE] RustZ Invasion Zombie
Online EU 188.165.197.71:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 19:18 UTC, in 18h. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 18h | Thu 29 Oct, 19:18 UTC | its own |
| 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 18h | Thu 12 Nov, 19:18 UTC | its own |
| 28d 18h | Thu 26 Nov, 19:18 UTC | its own |
| 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 18h | Thu 10 Dec, 19:18 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:18 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 240 on average | 143 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 15 / 100 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 29 on average | 4 / 200 |
| [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 27 on average | 21 / 50 |
| [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid | EU · groups of 10+ · biweekly · 27 on average | 14 / 100 |
| PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 25 on average | 10 / 100 |
Quick answers
from the figures on this pageWipe data
When does [ESP] [PVP/PVE] RustZ Invasion Zombie wipe?
The prediction follows its tag, because too few of [ESP] [PVP/PVE] RustZ Invasion Zombie's wipes are on record to confirm the schedule. A wipe is scheduled for Thursday 29 October at 19:18 UTC, according to this server's cycle. 27 days 5 hours ago the current world was made. A wipe every two weeks is stated in its tags.
Wipe day on [ESP] [PVP/PVE] RustZ Invasion Zombie: what should you expect?
The average busiest count over recent wipes is 1 players. 1 hours after the latest wipe the crowd peaked.
Server
In which region does [ESP] [PVP/PVE] RustZ Invasion Zombie sit?
The EU tag on [ESP] [PVP/PVE] RustZ Invasion Zombie lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 188.165.197.71:28015.
What Rust build does [ESP] [PVP/PVE] RustZ Invasion Zombie run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on [ESP] [PVP/PVE] RustZ Invasion Zombie. Your game must match the protocol to join, and Steam applies that update.
Is [ESP] [PVP/PVE] RustZ Invasion Zombie up, and how steady is its uptime?
The current status of [ESP] [PVP/PVE] RustZ Invasion Zombie is online. About 19 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does [ESP] [PVP/PVE] RustZ Invasion Zombie show?
Over 48 hours the average held at 79 server fps, and the minimum was 65. Buildings, deployables and all other world objects brought the entity total to 179,062. At its highest, memory use was 4,305 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on [ESP] [PVP/PVE] RustZ Invasion Zombie be read?
The game's server browser reads the tags [ESP] [PVP/PVE] RustZ Invasion Zombie publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Its browser listing sits in Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [ESP] [PVP/PVE] RustZ Invasion Zombie?
The following Rust Server Analytics lists count [ESP] [PVP/PVE] RustZ Invasion Zombie among their servers: EU Rust servers: live population data, Modded Rust servers: live data, PvE Rust servers by live population and Rust servers with zombies in the name. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player numbers
Against other Rust servers, how does [ESP] [PVP/PVE] RustZ Invasion Zombie compare?
Ranked on seven-day player hours, [ESP] [PVP/PVE] RustZ Invasion Zombie is #8,851 overall and #2,166 in Europe, within the top 40% of ranked servers.
At what level does [ESP] [PVP/PVE] RustZ Invasion Zombie run its population?
[ESP] [PVP/PVE] RustZ Invasion Zombie holds 0 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1. The 48-hour peak window is 11:00 UTC, at an average of 0 players.
Map and rules
How is [ESP] [PVP/PVE] RustZ Invasion Zombie configured, and what rules apply?
No gather rate is given in the name of [ESP] [PVP/PVE] RustZ Invasion Zombie. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for [ESP] [PVP/PVE] RustZ Invasion Zombie?
A procedural map of size 4,500 with seed 798468631, generated by the game, runs on [ESP] [PVP/PVE] RustZ Invasion Zombie. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join [ESP] [PVP/PVE] RustZ Invasion Zombie?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.165.197.71:28015. Find it online at http://www.gameservers.es.