Creative / Build
Offline 185.39.65.2:28015 checked 39d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 6 / 101 |
| Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 0 / 25 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 44 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 118 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 52 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 13 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Creative / Build: what is it?
The rhythm of Creative / Build cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 40 days 1 hours.
Server
What is the hosting location of Creative / Build?
No region appears in what Creative / Build publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 185.39.65.2:28015.
Which Rust version is Creative / Build on?
Rust network protocol 2633 and build 164530 on Windows is the setup for Creative / Build. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Creative / Build show, and is it up?
The current status is offline for Creative / Build, with the last sighting 39 days 23 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 19 September 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on Creative / Build carry?
The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Build number 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Creative / Build?
The following Rust Server Analytics lists count Creative / Build among their servers: Rust build and creative servers, Community Rust servers, live and Rust servers tagged creative. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does Creative / Build compare?
The seven-day player-hours rank for Creative / Build is #15,454, inside the top – of all ranked servers.
At what level does Creative / Build run its population?
The last sighting of Creative / Build was 39 days 23 hours ago; it is offline at this refresh.
Settings
What settings and rules does Creative / Build use?
Gather rate is not mentioned in the name of Creative / Build. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Creative / Build?
A procedural map, generated by the game, runs on Creative / Build.
Connection
How can a player join Creative / Build?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.39.65.2:28015.