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Drill-through Server detail

[EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |

Online 185.36.205.105:28115 checked 13m ago

Drill-through
FilterServeris [EU] [PVE] The Outpost | Vanilla | Monthl…
Attributes
monthly wipes vanillamoddedoxidepve
Last refreshed
Players now 1/ 50
7-day average 1 peak 3
Rank #3,526 top 16%
Last wipe 28d ago monthly schedule
Next wipe 6d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

InWhen, UTCKind
6d 21hThu 5 Nov, 19:00 UTCFW force wipe
34d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW28d ago 8 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 33 on average 25 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 32 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 28 on average 40 / 140
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average 70 / 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 24 on average 31 / 150
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 16 / 75

Quick answers

from the figures on this page

Wipe data

When does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | wipe?

With the force wipe, once a month, [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 3 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Wipe day on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |: what should you expect?

Recent wipes averaged a busiest count of 8 players. The highest player count on the latest wipe arrived 18 hours in.

Server details

What is the hosting location of [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?

Without a region tag, [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | still has a name that points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 185.36.205.105:28115.

Which Rust version is [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | on?

On Windows, [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |, and is it online now?

The current status of [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | is online. Its reported uptime indicates a restart roughly 7 days 1 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

Is performance on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | stable?

Over 48 hours the average held at 30 server fps, and the minimum was 30. Buildings, deployables and all other world objects brought the entity total to 143,692. Memory use reached 5,986 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | be read?

The game's server browser reads the tags [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | sit among Rust servers?

The seven-day player-hours rank for [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | is #3,526, inside the top 16% of all ranked servers.

How many players does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | carry?

Population at the current refresh: 1 players on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |, against 50 slots. Averaging 1 players across seven days, the server reached a peak of 3. The 48-hour peak window is 20:00 UTC, at an average of 3 players.

Settings

How is [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | configured, and what rules apply?

No gather rate is given in the name of [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |. The game's default 8-player group limit is in force. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?

A procedural map of size 4,500 with seed 1722427781, generated by the game, runs on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.36.205.105:28115. https://the-outpost.tebex.io/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.