[EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |
Online 185.36.205.105:28115 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:21 UTC FW28d ago | 8 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 33 on average | 25 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 32 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 28 on average | 40 / 140 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 70 / 100 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 24 on average | 31 / 150 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 16 / 75 |
Quick answers
from the figures on this pageWipe data
When does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | wipe?
With the force wipe, once a month, [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 3 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Wipe day on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |: what should you expect?
Recent wipes averaged a busiest count of 8 players. The highest player count on the latest wipe arrived 18 hours in.
Server details
What is the hosting location of [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?
Without a region tag, [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | still has a name that points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 185.36.205.105:28115.
Which Rust version is [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | on?
On Windows, [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
How reliable is [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |, and is it online now?
The current status of [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | is online. Its reported uptime indicates a restart roughly 7 days 1 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
Is performance on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | stable?
Over 48 hours the average held at 30 server fps, and the minimum was 30. Buildings, deployables and all other world objects brought the entity total to 143,692. Memory use reached 5,986 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | be read?
The game's server browser reads the tags [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | sit among Rust servers?
The seven-day player-hours rank for [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | is #3,526, inside the top 16% of all ranked servers.
How many players does [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | carry?
Population at the current refresh: 1 players on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |, against 50 slots. Averaging 1 players across seven days, the server reached a peak of 3. The 48-hour peak window is 20:00 UTC, at an average of 3 players.
Settings
How is [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes | configured, and what rules apply?
No gather rate is given in the name of [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |. The game's default 8-player group limit is in force. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?
A procedural map of size 4,500 with seed 1722427781, generated by the game, runs on [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How do you connect to [EU] [PVE] The Outpost | Vanilla | Monthly | QoL changes |?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.36.205.105:28115. https://the-outpost.tebex.io/ is its website.