Creative / Build
Offline 185.231.253.120:28015 checked 35d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 13 / 101 |
| Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 0 / 25 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 105 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 36 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 80 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 4 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Creative / Build: what is it?
Too few wipes on record for Creative / Build to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 35 days 17 hours ago.
Server details
What is the hosting location of Creative / Build?
No region is published by Creative / Build. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 185.231.253.120:28015.
What Rust build does Creative / Build run?
The platform is Windows, with Rust network protocol 2633 and build 165217 running on Creative / Build. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Creative / Build, and is it online now?
Offline at this refresh: Creative / Build, last seen 35 days 15 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 23 September 2026.
Tags
How should the tags on Creative / Build be read?
gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags Creative / Build publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Creative / Build appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Creative / Build among their servers: Rust build and creative servers, Community Rust servers, live and Rust servers tagged creative. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does Creative / Build sit among Rust servers?
On player hours over seven days, Creative / Build ranks #13,187, within the top 61% of ranked servers.
At what level does Creative / Build run its population?
Creative / Build is offline at this refresh; the last contact was 35 days 15 hours ago.
Settings
What settings and rules does Creative / Build use?
Gather rate is not mentioned in the name of Creative / Build. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Creative / Build: which one is it?
A procedural map, generated by the game, runs on Creative / Build.
Connection
How can a player join Creative / Build?
In the Rust console (F1), enter client.connect 185.231.253.120:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.