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Drill-through Server detail

PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер

Online EU 185.207.214.192:35300 checked 8m ago

Drill-through
FilterServeris PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/…
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 1/ 200
7-day average 3 peak 10
Rank #1,789 top 8% · #707 in EU
Last wipe 9h ago monthly schedule
Next wipe 6d 17h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
0246802:0010:0019:0002:0016:0000:00Wiped Thu 29 Oct, 16:02 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
05010015020002:0010:0019:0002:0016:0000:00Wiped Thu 29 Oct, 16:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 8% of all ranked servers, top 24% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap27.9 daysbetween real wipes
wipe-day peak20players, last three wipes
crowd held0%else halves by day 17

Coming wipes

InWhen, UTCKind
6d 17hThu 5 Nov, 19:00 UTCFW force wipe
34d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:02 UTC9h ago – – running 2
Thu 1 Oct, 18:27 UTC FW28d ago 20 halved by day 17 27.9 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 33 on average 5 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 16 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 28 on average 3 / 140
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 26 on average 26 / 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average 8 / 150
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 5 / 75

Quick answers

from the figures on this page

Wipe data

When does PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер wipe?

Once a month PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 9 hours ago the current world was made. Its tags state a wipe schedule of one month.

Wipe day on PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер: what should you expect?

The average busiest count over recent wipes is 20 players. The highest player count on the latest wipe arrived 20 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 17 when it didn't hold.

Server

What is the hosting location of PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер?

Its EU tag puts PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 185.207.214.192:35300 is its address.

What Rust build does PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер run?

Rust network protocol 2635 and build 168909 on Windows is the setup for PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер. Your game must match the protocol to join, and Steam applies that update.

What uptime does PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер show, and is it up?

As of the latest refresh, PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер is online. Its reported uptime indicates a restart roughly 7 hours ago. 95% uptime over the last 7 full days, equal to 160 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер show?

The 48-hour average was 80 server fps; the low was 40. Entity count reached 184,071, covering buildings, deployables and the rest of the world. At its highest, memory use was 5,196 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер carry?

Tags from PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер?

The following Rust Server Analytics lists count PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер among their servers: EU Rust servers: live population data, Modded Rust servers: live data, PvE Rust servers by live population and Rust servers with zombies in the name. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Population

Against other Rust servers, how does PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер compare?

For player hours over the last seven days, PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер places #1,789 globally and #707 in Europe, in the top 8% of all ranked servers.

What is the population of PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер?

Of 200 slots, 1 are filled on PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер at this refresh. The seven-day mean is 3 players, against a peak of 10. The 48-hour peak window is 19:00 UTC, at an average of 8 players.

Map and rules

What settings and rules does PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер use?

Gather rate is not mentioned in the name of PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер: which one is it?

The game generates a procedural map of size 3,650 with seed 433462764 for PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер?

In the Rust console (F1), enter client.connect 185.207.214.192:35300. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://zombic.ru.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Capacity of 200 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.