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EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв

Online 185.189.255.93:35200 checked 10m ago

Drill-through
FilterServeris EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд …
Attributes
1x biweekly wipes moddedoxidepve
Last refreshed
Players now 7/ 100
7-day average 4 peak 10
Rank #1,597 top 7%
Last wipe 4h ago biweekly schedule
Next wipe 7d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 7% full

Players

average and peak, with its wipes marked
AveragePeakWipe
0246814:0023:0008:0016:0002:0011:00Wiped Thu 29 Oct, 09:20 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
05010015020014:0023:0008:0016:0002:0011:00Wiped Thu 29 Oct, 09:20 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak14players, last three wipes
crowd held33%else halves by day 8

Coming wipes

InWhen, UTCKind
7d 5hThu 5 Nov, 19:00 UTCFW force wipe
13d 17hThu 12 Nov, 06:45 UTCits own
27d 14hThu 26 Nov, 04:10 UTCits own
35d 5hThu 3 Dec, 19:00 UTCFW force wipe
41d 12hThu 10 Dec, 01:35 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 09:20 UTC4h ago – – running 2
Thu 15 Oct, 15:23 UTC13d ago 11 – – 4
Thu 1 Oct, 17:59 UTC FW27d ago 18 halved by day 6 13.9 days 7
Thu 17 Sep, 07:19 UTC42d ago 14 held half 14.4 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average 214 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 48 / 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 28 on average 21 / 200
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid EU · groups of 10+ · biweekly · 26 on average 23 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 26 on average 6 / 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 24 on average 16 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв wipe?

About every 13.9 days is how often EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв has wiped lately. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 4 hours. The tags carry an every-two-weeks wipe schedule.

Wipe day on EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв: what should you expect?

Recent wipes averaged a busiest count of 14 players. 24 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 33% of recent wipes. In the other cases the crowd dropped below half by day 8.

Server

Which location hosts EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв?

The name of EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв points to Europe, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 185.189.255.93:35200.

What Rust build does EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв run?

Rust network protocol 2635 and build 168909 on Windows is the setup for EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв. Joining requires the same protocol on your game; Steam handles the update.

How reliable is EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв, and is it online now?

The current status of EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв is online. The uptime it reports puts the last restart at about 1 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв show?

The 48-hour average was 140 server fps; the low was 3. At its highest the entity count was 101,713, including buildings, deployables and all else. Peak memory was 3,893 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв's tags stand for?

gmvanilla (Game mode): Vanilla ruleset survival; mp100 (Max players): Capacity of 100 slots; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв?

Among the Rust Server Analytics lists EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв fits are: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.

Population

Against other Rust servers, how does EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв compare?

On player hours over seven days, EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв ranks #1,597, within the top 7% of ranked servers.

How many players does EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв carry?

Population at the current refresh: 7 players on EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв, against 100 slots. The seven-day mean is 4 players, against a peak of 10. The 48-hour peak window is 19:00 UTC, at an average of 7 players.

Settings

What are the settings on EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв, and its rules?

EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв names a 1x gather rate. A maximum of 10 players per group applies. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв: which one is it?

EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв uses a procedural map of size 3,500 with seed 1330198130, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв?

In the Rust console (F1), enter client.connect 185.189.255.93:35200. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://evilislandrust.ru/cookies.html?backurl=http://evilislandrust.ru/?try=3.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp100
Max players Capacity of 100 slots.
ts10
Group limit Teams hold no more than 10.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.