Rust Server Analytics 95,389 players11,875 servers
All servers
Drill-through Server detail

RU | QUST-RUST | Cobalt War | PVE RPG

Online EU 185.189.255.56:35000 checked 11m ago

Drill-through
FilterServeris RU | QUST-RUST | Cobalt War | PVE RPG
Attributes
biweekly wipes moddedoxidepve
Last refreshed
Players now 3/ 100
7-day average 1 peak 4
Rank #3,665 top 16% · #1359 in EU
Last wipe 14d ago biweekly schedule
Next wipe due Thu 29 Oct, 15:55 UTC
Capacity 3% full

Players

average and peak, with its wipes marked
AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 15:55 UTC due. Its biweekly schedule tag · low confidence

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
dueThu 29 Oct, 15:55 UTCits own
7d 2hThu 5 Nov, 19:00 UTCFW force wipe
13d 23hThu 12 Nov, 15:55 UTCits own
27d 23hThu 26 Nov, 15:55 UTCits own
35d 2hThu 3 Dec, 19:00 UTCFW force wipe
41d 23hThu 10 Dec, 15:55 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:55 UTC14d ago 6 – running 2
Thu 1 Oct, 18:07 UTC FW27d ago 8 held half 13.9 days 1
Thu 17 Sep, 19:05 UTC41d ago 8 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average 281 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 69 / 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 27 on average 23 / 200
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid EU · groups of 10+ · biweekly · 26 on average 23 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 26 on average 17 / 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 23 on average 55 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RU | QUST-RUST | Cobalt War | PVE RPG: what is it?

The prediction follows its tag, because too few of RU | QUST-RUST | Cobalt War | PVE RPG's wipes are on record to confirm the schedule. Thursday 29 October at 15:55 UTC is the date the next wipe falls on. The current world dates from 14 days. A wipe every two weeks is stated in its tags.

On RU | QUST-RUST | Cobalt War | PVE RPG, what happens on wipe day?

The average busiest count over recent wipes is 7 players. Peak population for the latest wipe came 1 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server

Which location hosts RU | QUST-RUST | Cobalt War | PVE RPG?

The EU tag on RU | QUST-RUST | Cobalt War | PVE RPG lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 185.189.255.56:35000.

Which Rust version is RU | QUST-RUST | Cobalt War | PVE RPG on?

Rust network protocol 2635 and build 168909 on Windows is the setup for RU | QUST-RUST | Cobalt War | PVE RPG. The protocol has to match before you can join; Steam updates it automatically.

What uptime does RU | QUST-RUST | Cobalt War | PVE RPG show, and is it up?

The current status of RU | QUST-RUST | Cobalt War | PVE RPG is online. Its reported uptime indicates a restart roughly 1 hours ago. 99% uptime over the last 7 full days, equal to 166 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on RU | QUST-RUST | Cobalt War | PVE RPG stable?

Over 48 hours the average held at 94 server fps, and the minimum was 55. Buildings, deployables and all other world objects brought the entity total to 114,045. Peak memory was 3,809 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on RU | QUST-RUST | Cobalt War | PVE RPG carry?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts20 (Group limit): Team size is capped at 20; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): A two-week wipe cycle; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): The server browser files it under Europe are the tags RU | QUST-RUST | Cobalt War | PVE RPG publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does RU | QUST-RUST | Cobalt War | PVE RPG appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include RU | QUST-RUST | Cobalt War | PVE RPG: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

Where does RU | QUST-RUST | Cobalt War | PVE RPG sit among Rust servers?

RU | QUST-RUST | Cobalt War | PVE RPG holds #3,665 on seven-day player hours and #1,359 in Europe, inside the top 16% of the ranked field.

How many players does RU | QUST-RUST | Cobalt War | PVE RPG carry?

RU | QUST-RUST | Cobalt War | PVE RPG holds 3 players of its 100 slots as of the latest update. Averaging 1 players across seven days, the server reached a peak of 4. The 48-hour peak window is 10:00 UTC, at an average of 2 players.

Map and rules

What settings and rules does RU | QUST-RUST | Cobalt War | PVE RPG use?

No gather rate is given in the name of RU | QUST-RUST | Cobalt War | PVE RPG. The cap on group membership is 20 players. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on RU | QUST-RUST | Cobalt War | PVE RPG: which one is it?

The game generates a procedural map of size 4,250 with seed 743831184 for RU | QUST-RUST | Cobalt War | PVE RPG. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to RU | QUST-RUST | Cobalt War | PVE RPG?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.189.255.56:35000. https://gamesock.gamestores.app/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts20
Group limit Team size is capped at 20.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.