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Drill-through Server detail

New Horizons

Online 185.189.255.43:35200 checked 10m ago

Drill-through
FilterServeris New Horizons
Attributes
biweekly wipes moddedoxide
Last refreshed
Players now 0/ 200
7-day average 1 peak 8
Rank #3,136 top 14%
Last wipe 13d ago biweekly schedule
Next wipe 10h Thu 29 Oct, 17:26 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:26 UTC, in 10h. Its biweekly schedule tag · low confidence

usual gap6.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 3

Coming wipes

InWhen, UTCKind
10hThu 29 Oct, 17:26 UTCits own
7d 11hThu 5 Nov, 19:00 UTCFW force wipe
14d 10hThu 12 Nov, 17:26 UTCits own
28d 10hThu 26 Nov, 17:26 UTCits own
35d 11hThu 3 Dec, 19:00 UTCFW force wipe
42d 10hThu 10 Dec, 17:26 UTCits own

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:26 UTC13d ago 3 – running 0
Sun 11 Oct, 10:26 UTC17d ago 4 held half 4.3 days 2
Thu 1 Oct, 19:53 UTC FW27d ago 7 halved by day 3 9.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average 30 / 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 16 on average 8 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 3 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average 5 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 5 on average 4 / 50
Fudge Begynderserver(Casual Beta:Ticket on discord for access) groups of 8+ · biweekly · 4 on average 0 / 50

Quick answers

from the figures on this page

Wipe data

The wipe schedule for New Horizons: what is it?

The tag sets the prediction: too few of New Horizons's wipes are on record to confirm its schedule. Thursday 29 October at 17:26 UTC is the date the next wipe falls on. The current world dates from 13 days 13 hours. Its tags publish a wipe schedule of every two weeks.

Wipe day on New Horizons: what should you expect?

Recent wipes averaged a busiest count of 5 players. The highest player count on the latest wipe arrived 18 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 3 it had fallen below half where the hold failed.

Server details

Which location hosts New Horizons?

No region is published by New Horizons. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 185.189.255.43:35200.

Which Rust version is New Horizons on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on New Horizons. The protocol has to match before you can join; Steam updates it automatically.

What uptime does New Horizons show, and is it up?

New Horizons reports online at the current check. Its reported uptime indicates a restart roughly 2 days 16 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does New Horizons perform well?

The 48-hour average was 110 server fps; the low was 86. Buildings, deployables and all other world objects brought the entity total to 92,480. Memory use reached 3,416 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on New Horizons carry?

gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): 200 slots in total; ts10 (Group limit): The cap is 10 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags New Horizons publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does New Horizons appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count New Horizons among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player numbers

What position does New Horizons hold in the server rankings?

Player hours for the last seven days place New Horizons at #3,136, in the top 14% of the ranked field.

At what level does New Horizons run its population?

New Horizons holds 0 players of its 200 slots as of the latest update. Seven-day figures: an average of 1 players and a peak of 8. The 48-hour peak window is 08:00 UTC, at an average of 2 players.

Map and rules

What settings and rules does New Horizons use?

The name of New Horizons does not state a gather rate. The cap on group membership is 10 players. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for New Horizons?

New Horizons uses a procedural map of size 3,900 with seed 169903, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join New Horizons?

In the Rust console (F1), enter client.connect 185.189.255.43:35200. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/ZS9ZUexXh.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp200
Max players 200 slots in total.
ts10
Group limit The cap is 10 players per team.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.