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Drill-through Server detail

[PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный

Online 185.189.255.247:35100 checked 24m ago

Drill-through
FilterServeris [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный
Attributes
biweekly wipes moddedoxidepve
Last refreshed
Players now 7/ 200
7-day average 4 peak 17
Rank #1,599 top 7%
Last wipe 8h ago biweekly schedule
Next wipe 6d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 4% full

Players

average and peak, with its wipes marked
AveragePeakWipe
0510152001:0010:0020:0005:0014:0023:00Wiped Thu 29 Oct, 16:13 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
05010015020001:0010:0020:0005:0014:0023:00Wiped Thu 29 Oct, 16:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak23players, last three wipes
crowd held33%else halves by day 5

Coming wipes

InWhen, UTCKind
6d 18hThu 5 Nov, 19:00 UTCFW force wipe
20d 15hThu 19 Nov, 16:13 UTCits own
34d 18hThu 3 Dec, 19:00 UTCFW force wipe
41d 15hThu 10 Dec, 16:13 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:13 UTC8h ago – – running 4
Thu 15 Oct, 16:10 UTC14d ago 20 – – 3
Thu 1 Oct, 18:13 UTC FW28d ago 20 held half 13.9 days 5
Thu 17 Sep, 16:12 UTC42d ago 28 halved by day 3 14.1 days 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 151 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 17 / 100
[EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases EU · groups of 10+ · biweekly · 26 on average 25 / 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 26 on average 5 / 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 26 on average 54 / 75
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 24 on average 10 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный: what is it?

On [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный the wipe rhythm is every 3 weeks on Thursday at 16:13 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 8 hours. The tags carry an every-two-weeks wipe schedule.

Wipe day on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный: what should you expect?

Across recent wipes the busiest point averaged 23 players. Peak population for the latest wipe came 23 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 33% of cases. In the other cases the crowd dropped below half by day 5.

Server details

In which region does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный sit?

Without a region tag, [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный still has a name that points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 185.189.255.247:35100.

Which Rust version is [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный on?

On Windows, [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный show, and is it up?

[PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный reports online at the current check. About 6 hours ago is when it last restarted, judged by its reported uptime. 85% uptime over the last 7 full days, equal to 143 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный perform well?

The 48-hour average was 83 server fps; the low was 52. Buildings, deployables and all other world objects brought the entity total to 155,930. Peak memory was 5,975 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный be read?

Tags from [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp200 (Max players): Player slots: 200; ts12 (Group limit): The cap is 12 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Population

Where does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный sit among Rust servers?

The seven-day player-hours rank for [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный is #1,599, inside the top 7% of all ranked servers.

What is the population of [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

[PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный holds 7 players of its 200 slots as of the latest update. Seven-day figures: an average of 4 players and a peak of 17. Averaged over 48 hours, activity is highest at 19:00 UTC with 15 players.

Map and rules

How is [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный configured, and what rules apply?

No gather rate is given in the name of [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный. The cap on group membership is 12 players. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

The game generates a procedural map of size 4,250 with seed 715858208 for [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.189.255.247:35100. https://magic-island.uk/cookies.html?backurl=http://magic-island.uk/products?try=3 is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts12,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp200
Max players Player slots: 200.
ts12
Group limit The cap is 12 players per team.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.