CZ/EU PVE 4 fun
Online EU 185.180.2.43:28189 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:46 UTC FW28d ago | 1 | – | running | 0 |
| Mon 28 Sep, 16:35 UTC31d ago | 1 | held half | 3.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 65 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 11 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 33 on average | 5 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 15 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 29 on average | 4 / 140 |
| [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases | EU · groups of 10+ · biweekly · 26 on average | 16 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does CZ/EU PVE 4 fun wipe?
With too few of its wipes on record, CZ/EU PVE 4 fun's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 28 days 6 hours ago.
Wipe day on CZ/EU PVE 4 fun: what should you expect?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 1 hours in. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server details
In which region does CZ/EU PVE 4 fun sit?
In Europe, according to its EU tag, sits CZ/EU PVE 4 fun. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 185.180.2.43:28189 is its address.
What Rust build does CZ/EU PVE 4 fun run?
Rust network protocol 2635 and build 168909 on Linux is the setup for CZ/EU PVE 4 fun. The protocol has to match before you can join; Steam updates it automatically.
What uptime does CZ/EU PVE 4 fun show, and is it up?
The current status of CZ/EU PVE 4 fun is online. Its reported uptime indicates a restart roughly 20 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does CZ/EU PVE 4 fun perform well?
Server fps averaged 20 over the last 48 hours, with a floor of 20. Buildings, deployables and all other world objects brought the entity total to 33,914. Memory use reached 1,601 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on CZ/EU PVE 4 fun carry?
gmrust (Game mode): Rust survival, standard ruleset; mp30 (Max players): 30 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe are the tags CZ/EU PVE 4 fun publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does CZ/EU PVE 4 fun appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include CZ/EU PVE 4 fun: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does CZ/EU PVE 4 fun sit among Rust servers?
Ranked on seven-day player hours, CZ/EU PVE 4 fun is #11,202 overall and #2,316 in Europe, within the top 50% of ranked servers.
What is the population of CZ/EU PVE 4 fun?
CZ/EU PVE 4 fun holds 0 players of its 30 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1.
Map and rules
How is CZ/EU PVE 4 fun configured, and what rules apply?
Gather rate is not mentioned in the name of CZ/EU PVE 4 fun. The default group cap of 8 players applies. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for CZ/EU PVE 4 fun?
A procedural map of size 2,500 with seed 1526409129, generated by the game, runs on CZ/EU PVE 4 fun. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto CZ/EU PVE 4 fun?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.180.2.43:28189.