Test
Online EU 185.180.2.31:28076 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 423 / 450 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 258 / 300 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 168 on average | 102 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 155 / 400 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 126 on average | 94 / 100 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 121 on average | 120 / 300 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Test wipe?
An estimate from the force wipe gives Test's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 46 hours ago. Its tags state a wipe schedule of one month.
Server
In which region does Test sit?
The EU tag on Test lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 185.180.2.31:28076.
Which Rust version is Test on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Test. Your game must match the protocol to join, and Steam applies that update.
How reliable is Test, and is it online now?
Test reports online at the current check. About 8 hours ago is when it last restarted, judged by its reported uptime. Of 24 hours in the last 1 full day, 23 were up: 96%. It entered Rust Server Analytics records on 27 October 2026.
Does Test perform well?
The 48-hour average was 20 server fps; the low was 20. Entity count reached 51,743, covering buildings, deployables and the rest of the world. At its highest, memory use was 1,833 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on Test be read?
Tags from Test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Player slots: 30; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; EU (Europe): Europe is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Test appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Test fits are: EU Rust servers: live population data and Community Rust servers, live. It appears on the server list under the following filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Population
Against other Rust servers, how does Test compare?
For player hours over the last seven days, Test places #8,846 globally and #2,163 in Europe, in the top 40% of all ranked servers.
How many players does Test carry?
Test holds 0 players of its 30 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2. The 48-hour peak window is 15:00 UTC, at an average of 2 players.
Settings
What settings and rules does Test use?
The name of Test does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Test?
A procedural map of size 3,000 with seed 187292, generated by the game, runs on Test. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join Test?
In the Rust console (F1), enter client.connect 185.180.2.31:28076. Launch Rust on this page also works, opening Rust through Steam and connecting you.