测试
Offline EA 183.221.149.37:28015 checked 40d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNext wipe Thursday 29 October, 21:31 UTC, in 1d 2h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 68 on average | 39 / 200 |
| Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com | EA · groups of 8+ · biweekly · 42 on average | 44 / 215 |
| Rustafied.com - SEA Medium | EA · groups of 16+ · biweekly · 27 on average | 18 / 100 |
| [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla | EA · groups of 8+ · biweekly · 4 on average | 1 / 200 |
| JP ONLY 2WEEK SOLO/DUO/TORIO#84 | EA · groups of 8+ · biweekly · 3 on average | 2 / 60 |
| [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly | EA · groups of 8+ · biweekly · 2 on average | 2 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does 测试 wipe?
The estimate for 测试's next wipe comes from biweekly: 14 days after its last wipe. A wipe is scheduled for Thursday 29 October at 21:31 UTC, according to this server's cycle. The current world dates from 40 days 21 hours. A wipe every two weeks is stated in its tags.
Server details
Which location hosts 测试?
The EA tag on 测试 lists it in Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 183.221.149.37:28015 is its address.
What Rust build does 测试 run?
Rust network protocol 2633 and build 164530 on Windows is the setup for 测试. Your game must match the protocol to join, and Steam applies that update.
What uptime does 测试 show, and is it up?
Offline at this refresh: 测试, last seen 40 days 3 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 September 2026.
Lists and tags
How should the tags on 测试 be read?
gmvanilla (Game mode): The vanilla survival format; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; EA (East Asia): Its browser listing sits in East Asia are the tags 测试 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does 测试 appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists 测试 fits are: Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player numbers
Where does 测试 sit among Rust servers?
Ranked on seven-day player hours, 测试 is #15,392 overall and #477 in Asia, within the top – of ranked servers.
What is the population of 测试?
The last sighting of 测试 was 40 days 3 hours ago; it is offline at this refresh.
Map and rules
What are the settings on 测试, and its rules?
Gather rate is not mentioned in the name of 测试. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.
The map on 测试: which one is it?
A procedural map, generated by the game, runs on 测试.
Connection
How do you connect to 测试?
In the Rust console (F1), enter client.connect 183.221.149.37:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.