[AU/NZ] Rusthaven - 2x Biweekly
Online OC 180.181.211.249:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 43% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 21h | Fri 13 Nov, 02:20 UTC | its own |
| 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 21h | Fri 11 Dec, 02:20 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:20 UTC13d ago | 8 | – | running | 0 |
| Thu 1 Oct, 18:06 UTC FW27d ago | 12 | halved by day 3 | 14.3 days | 0 |
| Fri 18 Sep, 02:07 UTC41d ago | 6 | halved by day 2 | 13.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rust Perth | 2x | Fortnightly | Convoys | | OC · groups of 8+ · 2x · biweekly · 1 on average | 2 / 50 |
| [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events | OC · groups of 8+ · 2x · biweekly · 1 on average | 0 / 40 |
| [AU] Winterust - 2x Main | OC · groups of 10+ · 2x · weekly · 80 on average | 6 / 75 |
| [AU] Winterust - 2x Mondays | OC · groups of 8+ · 2x · weekly · 63 on average | 18 / 75 |
| HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED | OC · groups of 8+ · 3x · biweekly · 5 on average | 2 / 150 |
| [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) | OC · groups of 8+ · 2x · monthly · 1 on average | 3 / 100 |
Quick answers
from the figures on this pageWipe data
When does [AU/NZ] Rusthaven - 2x Biweekly wipe?
[AU/NZ] Rusthaven - 2x Biweekly follows a wipe rhythm of every 4 weeks on Friday at 02:20 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 2 hours ago the current world was made. A wipe every two weeks is stated in its tags.
On [AU/NZ] Rusthaven - 2x Biweekly, what happens on wipe day?
Recent wipes averaged a busiest count of 9 players. The highest player count on the latest wipe arrived 7 hours in. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 2.5.
Server details
In which region does [AU/NZ] Rusthaven - 2x Biweekly sit?
In Oceania, according to its OC tag, sits [AU/NZ] Rusthaven - 2x Biweekly. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 180.181.211.249:28015.
What Rust build does [AU/NZ] Rusthaven - 2x Biweekly run?
Rust network protocol 2635 and build 168909 on Windows is the setup for [AU/NZ] Rusthaven - 2x Biweekly. The protocol has to match before you can join; Steam updates it automatically.
What uptime does [AU/NZ] Rusthaven - 2x Biweekly show, and is it up?
The current status of [AU/NZ] Rusthaven - 2x Biweekly is online. The uptime it reports puts the last restart at about 8 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.
Does [AU/NZ] Rusthaven - 2x Biweekly perform well?
Over 48 hours the average held at 144 server fps, and the minimum was 97. At its highest the entity count was 93,763, including buildings, deployables and all else. Memory use reached 2,777 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on [AU/NZ] Rusthaven - 2x Biweekly carry?
gmrust (Game mode): Rust survival, standard ruleset; mp125 (Max players): Capacity of 125 slots; ts20 (Group limit): Teams hold no more than 20; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; OC (Oceania): The server browser files it under Oceania are the tags [AU/NZ] Rusthaven - 2x Biweekly publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [AU/NZ] Rusthaven - 2x Biweekly appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [AU/NZ] Rusthaven - 2x Biweekly among their servers: Rust servers with a 2x gather rate, Best Australian and Oceania Rust servers and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Population
Where does [AU/NZ] Rusthaven - 2x Biweekly sit among Rust servers?
Ranked on seven-day player hours, [AU/NZ] Rusthaven - 2x Biweekly is #3,288 overall and #89 in Oceania, within the top 15% of ranked servers.
What is the population of [AU/NZ] Rusthaven - 2x Biweekly?
[AU/NZ] Rusthaven - 2x Biweekly holds 0 players of its 125 slots as of the latest update. The seven-day mean is 1 players, against a peak of 5. Averaged over 48 hours, activity is highest at 09:00 UTC with 2 players.
Map and rules
What settings and rules does [AU/NZ] Rusthaven - 2x Biweekly use?
[AU/NZ] Rusthaven - 2x Biweekly names a 2x gather rate. The cap on group membership is 20 players. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on [AU/NZ] Rusthaven - 2x Biweekly: which one is it?
The game generates a procedural map of size 3,700 with seed 55097021 for [AU/NZ] Rusthaven - 2x Biweekly. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Next Wipe: In 22 Hours.
Connection
How do you connect to [AU/NZ] Rusthaven - 2x Biweekly?
In the Rust console (F1), enter client.connect 180.181.211.249:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rusthaven.net is its website.