[AU] Outback Rust Monthly 2X
Offline 180.181.194.65:28080 checked 12h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:36 UTC1d ago | – | – | running | 0 |
| Tue 13 Oct, 11:10 UTC16d ago | 0 | – | 14.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [AU] Winterust - 2x Main | OC · groups of 10+ · 2x · weekly · 80 on average | 2 / 75 |
| [AU] Winterust - 2x Mondays | OC · groups of 8+ · 2x · weekly · 63 on average | 6 / 75 |
| Rust Perth | 2x | Fortnightly | Convoys | | OC · groups of 8+ · 2x · biweekly · 1 on average | 0 / 50 |
| [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events | OC · groups of 8+ · 2x · biweekly · 1 on average | 0 / 40 |
| [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped | OC · groups of 20+ · 3x · monthly · 10 on average | 6 / 100 |
| [AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped | OC · groups of 10+ · 3x · monthly · 6 on average | 3 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [AU] Outback Rust Monthly 2X wipe?
Too few wipes on record for [AU] Outback Rust Monthly 2X to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 32 hours.
On [AU] Outback Rust Monthly 2X, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.
Server details
Which location hosts [AU] Outback Rust Monthly 2X?
No region tag is published by [AU] Outback Rust Monthly 2X, but the name points to Oceania. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 180.181.194.65:28080 is its address.
Which Rust version is [AU] Outback Rust Monthly 2X on?
Rust network protocol 2635 and build 168909 on Linux is the setup for [AU] Outback Rust Monthly 2X. Joining requires the same protocol on your game; Steam handles the update.
How reliable is [AU] Outback Rust Monthly 2X, and is it online now?
Offline at this refresh: [AU] Outback Rust Monthly 2X, last seen 12 hours ago. 4% uptime over the last 7 full days, equal to 6 of 168 hours. 13 October 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on [AU] Outback Rust Monthly 2X be read?
The game's server browser reads the tags [AU] Outback Rust Monthly 2X publishes: gmrust (Game mode): Survival in the standard Rust format; mp80 (Max players): Player slots: 80; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [AU] Outback Rust Monthly 2X?
Among the Rust Server Analytics lists [AU] Outback Rust Monthly 2X fits are: Rust servers with a 2x gather rate, Best Australian and Oceania Rust servers and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.
Population
Where does [AU] Outback Rust Monthly 2X sit among Rust servers?
The seven-day player-hours rank for [AU] Outback Rust Monthly 2X is #12,141, inside the top 54% of all ranked servers.
At what level does [AU] Outback Rust Monthly 2X run its population?
No response from [AU] Outback Rust Monthly 2X at the latest check, with a last sighting 12 hours ago. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 04:00 UTC with 1 players.
Settings
What are the settings on [AU] Outback Rust Monthly 2X, and its rules?
2x gathering is what [AU] Outback Rust Monthly 2X states in its name. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for [AU] Outback Rust Monthly 2X?
[AU] Outback Rust Monthly 2X uses a procedural map, which the game generates.
Connection
What is the way onto [AU] Outback Rust Monthly 2X?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 180.181.194.65:28080.