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Drill-through Server detail

[UFS] Ukrainian PVE server, no kills/raids (X1-X2)

Online EU 178.20.158.67:26026 checked 10m ago

Drill-through
FilterServeris [UFS] Ukrainian PVE server, no kills/raid…
Attributes
1x monthly wipes moddedoxidepve
Last refreshed
Players now 4/ 80
7-day average 6 peak 24
Rank #1,248 top 6% · #510 in EU
Last wipe 26d ago monthly schedule
Next wipe 8d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 5% full

Players

average and peak, with its wipes marked
AveragePeak
0510152014:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers, top 17% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

wipe-day peak33players, last three wipes

Coming wipes

InWhen, UTCKind
8d 5hThu 5 Nov, 19:00 UTCFW force wipe
36d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:33 UTC FW26d ago 33 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 36 on average 39 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 31 on average 16 / 140
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 27 / 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 27 on average 26 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average 20 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 30 / 75

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [UFS] Ukrainian PVE server, no kills/raids (X1-X2): what is it?

With the force wipe, once a month, [UFS] Ukrainian PVE server, no kills/raids (X1-X2) wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 26 days 18 hours. Its tags state a wipe schedule of one month.

On [UFS] Ukrainian PVE server, no kills/raids (X1-X2), what happens on wipe day?

Recent wipes averaged a busiest count of 33 players. The highest player count on the latest wipe arrived 46 hours in.

Server details

Which location hosts [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

In Europe, according to its EU tag, sits [UFS] Ukrainian PVE server, no kills/raids (X1-X2). Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 178.20.158.67:26026.

What Rust build does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) run?

Rust network protocol 2635 and build 168909 on Linux is the setup for [UFS] Ukrainian PVE server, no kills/raids (X1-X2). Your game must match the protocol to join, and Steam applies that update.

Is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) up, and how steady is its uptime?

As of the latest refresh, [UFS] Ukrainian PVE server, no kills/raids (X1-X2) is online. The uptime it reports puts the last restart at about 7 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) show?

Server fps averaged 85 over the last 48 hours, with a floor of 38. Entity count reached 191,662, covering buildings, deployables and the rest of the world. Peak memory was 5,499 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on [UFS] Ukrainian PVE server, no kills/raids (X1-X2) carry?

Tags from [UFS] Ukrainian PVE server, no kills/raids (X1-X2), as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp80 (Max players): Capacity of 80 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [UFS] Ukrainian PVE server, no kills/raids (X1-X2) among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

Player numbers

Against other Rust servers, how does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) compare?

[UFS] Ukrainian PVE server, no kills/raids (X1-X2) holds #1,248 on seven-day player hours and #510 in Europe, inside the top 6% of the ranked field.

At what level does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) run its population?

[UFS] Ukrainian PVE server, no kills/raids (X1-X2) holds 4 players of its 80 slots as of the latest update. Seven-day figures: an average of 6 players and a peak of 24. The 48-hour peak window is 18:00 UTC, at an average of 13 players.

Map and rules

How is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) configured, and what rules apply?

Gather at 1x on [UFS] Ukrainian PVE server, no kills/raids (X1-X2), according to the server name. The game's default 8-player group limit is in force. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on [UFS] Ukrainian PVE server, no kills/raids (X1-X2): which one is it?

The game generates a procedural map of size 4,500 with seed 525732258 for [UFS] Ukrainian PVE server, no kills/raids (X1-X2). The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

In the Rust console (F1), enter client.connect 178.20.158.67:26026. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://ufs.co.ua/.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,^m,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp80
Max players Capacity of 80 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.