[UFS] Ukrainian PVE server, no kills/raids (X1-X2)
Online EU 178.20.158.67:26026 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 17% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 33, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:33 UTC FW26d ago | 33 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 36 on average | 39 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 31 on average | 16 / 140 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 27 / 200 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 27 on average | 26 / 150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 20 / 100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 30 / 75 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for [UFS] Ukrainian PVE server, no kills/raids (X1-X2): what is it?
With the force wipe, once a month, [UFS] Ukrainian PVE server, no kills/raids (X1-X2) wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 26 days 18 hours. Its tags state a wipe schedule of one month.
On [UFS] Ukrainian PVE server, no kills/raids (X1-X2), what happens on wipe day?
Recent wipes averaged a busiest count of 33 players. The highest player count on the latest wipe arrived 46 hours in.
Server details
Which location hosts [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?
In Europe, according to its EU tag, sits [UFS] Ukrainian PVE server, no kills/raids (X1-X2). Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 178.20.158.67:26026.
What Rust build does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) run?
Rust network protocol 2635 and build 168909 on Linux is the setup for [UFS] Ukrainian PVE server, no kills/raids (X1-X2). Your game must match the protocol to join, and Steam applies that update.
Is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) up, and how steady is its uptime?
As of the latest refresh, [UFS] Ukrainian PVE server, no kills/raids (X1-X2) is online. The uptime it reports puts the last restart at about 7 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) show?
Server fps averaged 85 over the last 48 hours, with a floor of 38. Entity count reached 191,662, covering buildings, deployables and the rest of the world. Peak memory was 5,499 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on [UFS] Ukrainian PVE server, no kills/raids (X1-X2) carry?
Tags from [UFS] Ukrainian PVE server, no kills/raids (X1-X2), as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp80 (Max players): Capacity of 80 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [UFS] Ukrainian PVE server, no kills/raids (X1-X2) among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
Player numbers
Against other Rust servers, how does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) compare?
[UFS] Ukrainian PVE server, no kills/raids (X1-X2) holds #1,248 on seven-day player hours and #510 in Europe, inside the top 6% of the ranked field.
At what level does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) run its population?
[UFS] Ukrainian PVE server, no kills/raids (X1-X2) holds 4 players of its 80 slots as of the latest update. Seven-day figures: an average of 6 players and a peak of 24. The 48-hour peak window is 18:00 UTC, at an average of 13 players.
Map and rules
How is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) configured, and what rules apply?
Gather at 1x on [UFS] Ukrainian PVE server, no kills/raids (X1-X2), according to the server name. The game's default 8-player group limit is in force. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on [UFS] Ukrainian PVE server, no kills/raids (X1-X2): which one is it?
The game generates a procedural map of size 4,500 with seed 525732258 for [UFS] Ukrainian PVE server, no kills/raids (X1-X2). The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?
In the Rust console (F1), enter client.connect 178.20.158.67:26026. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://ufs.co.ua/.