32 BaTTaLioN - PvE [5x10x]
Online EU 176.9.104.120:28020 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:34 UTC, in 3h. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 3h | Thu 29 Oct, 18:34 UTC | its own |
| 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 3h | Thu 12 Nov, 18:34 UTC | its own |
| 28d 3h | Thu 26 Nov, 18:34 UTC | its own |
| 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 3h | Thu 10 Dec, 18:34 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 43 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW27d ago | 5 | – | running | 0 |
| Sat 26 Sep, 17:08 UTC32d ago | 5 | halved by day 3 | 5.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 267 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 62 / 100 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 28 on average | 23 / 200 |
| [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid | EU · groups of 10+ · biweekly · 26 on average | 21 / 100 |
| [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 26 on average | 14 / 50 |
| PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 23 on average | 27 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does 32 BaTTaLioN - PvE [5x10x] wipe?
The tag sets the prediction: too few of 32 BaTTaLioN - PvE [5x10x]'s wipes are on record to confirm its schedule. Thursday 29 October at 18:34 UTC is when its next wipe is due. 27 days 20 hours ago the current world was made. A wipe every two weeks is stated in its tags.
On 32 BaTTaLioN - PvE [5x10x], what happens on wipe day?
Across recent wipes the busiest point averaged 5 players. The highest player count on the latest wipe arrived 43 hours in. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 3 when it didn't hold.
Server
Which location hosts 32 BaTTaLioN - PvE [5x10x]?
Its EU tag puts 32 BaTTaLioN - PvE [5x10x] in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 176.9.104.120:28020.
What Rust build does 32 BaTTaLioN - PvE [5x10x] run?
On Linux, 32 BaTTaLioN - PvE [5x10x] runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is 32 BaTTaLioN - PvE [5x10x], and is it online now?
As of the latest refresh, 32 BaTTaLioN - PvE [5x10x] is online. About 5 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 85%, or 143 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does 32 BaTTaLioN - PvE [5x10x] show?
Over 48 hours the average held at 12 server fps, and the minimum was 5. Buildings, deployables and all other world objects brought the entity total to 162,817. At its highest, memory use was 5,295 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on 32 BaTTaLioN - PvE [5x10x] be read?
Tags from 32 BaTTaLioN - PvE [5x10x], as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; modded (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does 32 BaTTaLioN - PvE [5x10x] appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include 32 BaTTaLioN - PvE [5x10x]: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player numbers
Where does 32 BaTTaLioN - PvE [5x10x] sit among Rust servers?
32 BaTTaLioN - PvE [5x10x] holds #3,792 on seven-day player hours and #1,393 in Europe, inside the top 17% of the ranked field.
How many players does 32 BaTTaLioN - PvE [5x10x] carry?
Population at the current refresh: 3 players on 32 BaTTaLioN - PvE [5x10x], against 50 slots. The seven-day mean is 1 players, against a peak of 7. Across the last 48 hours, 20:00 UTC shows the highest average: 2 players.
Map and rules
How is 32 BaTTaLioN - PvE [5x10x] configured, and what rules apply?
No gather rate is given in the name of 32 BaTTaLioN - PvE [5x10x]. The game's default 8-player group limit is in force. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.
The map on 32 BaTTaLioN - PvE [5x10x]: which one is it?
The game generates a procedural map of size 4,500 with seed 1421306345 for 32 BaTTaLioN - PvE [5x10x]. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join 32 BaTTaLioN - PvE [5x10x]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.9.104.120:28020. https://32-battalion.tebex.io/ is its website.