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Drill-through Server detail

Home test server

Offline EU 176.63.3.176:28015 checked 12d ago

Drill-through
FilterServeris Home test server
Attributes
biweekly wipes vanillamoddedcarbon
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #12,868 top 60% · #2420 in EU
Last wipe 25d ago biweekly schedule
Next wipe 2d 10h Fri 30 Oct, 08:04 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 08:04 UTC, in 2d 10h. Its biweekly schedule tag · low confidence

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
2d 10hFri 30 Oct, 08:04 UTCits own
8d 21hThu 5 Nov, 19:00 UTCFW force wipe
16d 10hFri 13 Nov, 08:04 UTCits own
30d 10hFri 27 Nov, 08:04 UTCits own
36d 21hThu 3 Dec, 19:00 UTCFW force wipe
44d 10hFri 11 Dec, 08:04 UTCits own

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:04 UTC25d ago 1 – running 0
Thu 1 Oct, 14:34 UTC26d ago 1 – 0.7 days 0
Wed 30 Sep, 12:12 UTC27d ago 1 – 1.1 days 0
Sat 26 Sep, 19:30 UTC31d ago 1 – 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 9 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 7 on average 13 / 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) EU · groups of 16+ · biweekly · 5 on average 1 / 50
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average 11 / 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average 0 / 300
[EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL EU · groups of 8+ · biweekly · 2 on average 3 / 50

Quick answers

from the figures on this page

Wipe cycle

When does Home test server wipe?

The tag sets the prediction: too few of Home test server's wipes are on record to confirm its schedule. Friday 30 October at 08:04 UTC is the date the next wipe falls on. 25 days 13 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

On Home test server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of Home test server?

The EU tag on Home test server lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 176.63.3.176:28015.

Which Rust version is Home test server on?

Rust network protocol 2634 and build 167781 on Windows is the setup for Home test server. Your game must match the protocol to join, and Steam applies that update.

How reliable is Home test server, and is it online now?

Offline at this refresh: Home test server, last seen 12 days 4 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 15 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on Home test server carry?

The game's server browser reads the tags Home test server publishes: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): Europe is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Home test server?

These Rust Server Analytics lists include Home test server: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

What position does Home test server hold in the server rankings?

Ranked on seven-day player hours, Home test server is #12,868 overall and #2,420 in Europe, within the top 60% of ranked servers.

What is the population of Home test server?

Home test server is offline at this refresh; the last contact was 12 days 4 hours ago.

Settings

What are the settings on Home test server, and its rules?

Gather rate is not mentioned in the name of Home test server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Home test server?

The game generates a procedural map for Home test server.

Connection

How do you connect to Home test server?

In the Rust console (F1), enter client.connect 176.63.3.176:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,^z,^y,^b,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity of 500 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.