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Drill-through Server detail

InTheMood-RU-PVE

Online 176.57.78.113:34015 checked 13m ago

Drill-through
FilterServeris InTheMood-RU-PVE
Attributes
monthly wipes vanillamoddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 0 peak 2
Rank #6,998 top 31%
Last wipe 27d ago monthly schedule
Next wipe 7d 19h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

InWhen, UTCKind
7d 19hThu 5 Nov, 19:00 UTCFW force wipe
35d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:01 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 14 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 27 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average 18 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average 13 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 24 on average 34 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 6 / 75

Quick answers

from the figures on this page

Wipe cycle

On what cycle does InTheMood-RU-PVE wipe?

With the force wipe, once a month, InTheMood-RU-PVE wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 27 days 3 hours ago. A monthly wipe schedule is published in its tags.

Wipe day on InTheMood-RU-PVE: what should you expect?

The average busiest count over recent wipes is 5 players. 13 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of InTheMood-RU-PVE?

Without a region tag, InTheMood-RU-PVE still has a name that points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 176.57.78.113:34015.

What Rust build does InTheMood-RU-PVE run?

Rust network protocol 2635 and build 168909 on Windows is the setup for InTheMood-RU-PVE. The protocol has to match before you can join; Steam updates it automatically.

What uptime does InTheMood-RU-PVE show, and is it up?

InTheMood-RU-PVE reports online at the current check. About 10 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 166 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does InTheMood-RU-PVE perform well?

Server fps averaged 35 over the last 48 hours, with a floor of 3. Buildings, deployables and all other world objects brought the entity total to 255,086. At its highest, memory use was 4,928 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on InTheMood-RU-PVE carry?

The game's server browser reads the tags InTheMood-RU-PVE publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does InTheMood-RU-PVE appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include InTheMood-RU-PVE: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does InTheMood-RU-PVE sit among Rust servers?

The seven-day player-hours rank for InTheMood-RU-PVE is #6,998, inside the top 31% of all ranked servers.

What is the population of InTheMood-RU-PVE?

InTheMood-RU-PVE holds 0 players of its 100 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 15:00 UTC with 0 players.

Settings

What are the settings on InTheMood-RU-PVE, and its rules?

The name of InTheMood-RU-PVE does not state a gather rate. The default group cap of 8 players applies. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for InTheMood-RU-PVE?

The game generates a procedural map of size 6,000 with seed 50590110 for InTheMood-RU-PVE. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to InTheMood-RU-PVE?

In the Rust console (F1), enter client.connect 176.57.78.113:34015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://rust-itm.survivalshop.org/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.