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Drill-through Server detail

Hirschhausen

Online 176.57.174.150:29615 checked 13m ago

Drill-through
FilterServeris Hirschhausen
Attributes
monthly wipes vanillapremium
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,339 top 69%
Last wipe 22d ago monthly schedule
Next wipe 7d 11h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep7 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap8.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
7d 11hThu 5 Nov, 19:00 UTCFW force wipe
35d 11hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Tue 6 OctSun 4 OctSun 20 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:55 UTC22d ago 2 – running 1
Sun 4 Oct, 10:37 UTC24d ago 6 held half 2.4 days 0
Sun 20 Sep, 17:11 UTC38d ago 0 – 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 190 / 225
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average 101 / 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 173 on average 30 / 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average 54 / 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 130 on average 60 / 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 33 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Hirschhausen: what is it?

The force wipe is the only wipe for Hirschhausen, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 22 days 10 hours ago. A monthly wipe schedule is published in its tags.

Wipe day on Hirschhausen: what should you expect?

Across recent wipes the busiest point averaged 3 players. Peak population for the latest wipe came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

In which region does Hirschhausen sit?

A region is not published by Hirschhausen. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 176.57.174.150:29615 is its address.

Which Rust version is Hirschhausen on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Hirschhausen. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Hirschhausen, and is it online now?

As of the latest refresh, Hirschhausen is online. The uptime it reports puts the last restart at about 6 days 10 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on Hirschhausen stable?

Over 48 hours the average held at 18 server fps, and the minimum was 7. At its highest the entity count was 117,980, including buildings, deployables and all else. Memory use reached 4,104 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Hirschhausen be read?

gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^q (Premium): Only premium-status players can connect are the tags Hirschhausen publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Hirschhausen appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Hirschhausen among their servers: Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does Hirschhausen compare?

Player hours for the last seven days place Hirschhausen at #15,339, in the top 69% of the ranked field.

What is the population of Hirschhausen?

Hirschhausen holds 0 players of its 50 slots as of the latest update. The population has averaged 0 players over seven days.

Settings

How is Hirschhausen configured, and what rules apply?

Gather rate is not mentioned in the name of Hirschhausen. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Only premium-status players can connect. VAC, Valve's anti-cheat, is enabled.

What is the map for Hirschhausen?

The game generates a procedural map of size 4,500 with seed 2147483647 for Hirschhausen. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to Hirschhausen?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.57.174.150:29615. Only premium-status players can connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^q
Premium Only premium-status players can connect.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.