[DEV] WZFR x2
Offline EU 176.133.43.223:28015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers, top 79% in EU, and #456 of the trio servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| HollowServers.co EU 2x Solo/Duo |X2 JUST FULL WIPED | EU · trio · 2x · biweekly · 3 on average | 1 / 150 |
| ПРОСТОЙ #1 MAX3 [X2|ДЛЯ НОВИЧКОВ] | EU · trio · 2x · biweekly · 2 on average | 1 / 150 |
| MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 | EU · trio · 2x · weekly · 255 on average | 2 / 500 |
| WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED | EU · trio · 2x · weekly · 233 on average | 21 / 200 |
| Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий | EU · trio · 2x · weekly · 176 on average | 13 / 100 |
| Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 | EU · trio · 2x · weekly · 133 on average | 42 / 300 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for [DEV] WZFR x2: what is it?
The estimate for [DEV] WZFR x2's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 4 days 12 hours. The tags carry an every-two-weeks wipe schedule.
Server
What is the hosting location of [DEV] WZFR x2?
Its EU tag puts [DEV] WZFR x2 in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 176.133.43.223:28015.
What Rust build does [DEV] WZFR x2 run?
Rust network protocol 2635 and build 168909 on Windows is the setup for [DEV] WZFR x2. Joining requires the same protocol on your game; Steam handles the update.
Is [DEV] WZFR x2 up, and how steady is its uptime?
Offline at this refresh: [DEV] WZFR x2, last seen 3 days 5 hours ago. 3% uptime over the last 4 full days, equal to 3 of 96 hours. The first sighting of it by Rust Server Analytics was on 24 October 2026.
Tags
Which meanings do the tags on [DEV] WZFR x2 carry?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Europe is the region it appears under in the browser are the tags [DEV] WZFR x2 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [DEV] WZFR x2 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include [DEV] WZFR x2: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and Trio Rust servers, live. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Player numbers
Against other Rust servers, how does [DEV] WZFR x2 compare?
For player hours over the last seven days, [DEV] WZFR x2 places #10,486 globally and #2,306 in Europe, in the top 47% of all ranked servers. In the trio peer group, the rank is #456.
What is the population of [DEV] WZFR x2?
[DEV] WZFR x2 is offline at this refresh; the last contact was 3 days 5 hours ago. Averaging 0 players across seven days, the server reached a peak of 1.
Map and rules
What settings and rules does [DEV] WZFR x2 use?
2x gathering is what [DEV] WZFR x2 states in its name. A maximum of 3 players per group is set (trio). It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on [DEV] WZFR x2: which one is it?
The game generates a procedural map for [DEV] WZFR x2.
How to join
How do you connect to [DEV] WZFR x2?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.133.43.223:28015.