RU | ARMS RACE | FFA | 100
Online 176.100.36.22:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 19:36 UTC13d ago | 2 | – | running | 0 |
| Wed 14 Oct, 04:43 UTC14d ago | 2 | – | 0.6 days | 2 |
| Tue 13 Oct, 19:44 UTC14d ago | 4 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 708 on average | 481 / 500 |
| R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 213 on average | 218 / 400 |
| RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 81 on average | 80 / 400 |
| R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 35 on average | 12 / 400 |
| [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 25 / 50 |
| A-42 - Helicopter / Minicopter Training | EU · groups of 200+ · 3 on average | 1 / 42 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does RU | ARMS RACE | FFA | 100 wipe?
The next wipe on RU | ARMS RACE | FFA | 100 cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 13 days 10 hours ago.
On RU | ARMS RACE | FFA | 100, what happens on wipe day?
The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 1 hours in.
Server
What is the hosting location of RU | ARMS RACE | FFA | 100?
The name of RU | ARMS RACE | FFA | 100 points to Europe, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 176.100.36.22:28015.
What Rust build does RU | ARMS RACE | FFA | 100 run?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on RU | ARMS RACE | FFA | 100. Your game must match the protocol to join, and Steam applies that update.
Is RU | ARMS RACE | FFA | 100 up, and how steady is its uptime?
The current status of RU | ARMS RACE | FFA | 100 is online. The uptime it reports puts the last restart at about 3 days 11 hours ago. 46% uptime over the last 7 full days, equal to 77 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 October 2026.
Does RU | ARMS RACE | FFA | 100 perform well?
Over 48 hours the average held at 240 server fps, and the minimum was 239. Entity count reached 3,181, covering buildings, deployables and the rest of the world. At its highest, memory use was 1,191 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on RU | ARMS RACE | FFA | 100 be read?
The game's server browser reads the tags RU | ARMS RACE | FFA | 100 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts0 (Group limit): Teams are not enabled; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^e (Minigames): Minigame rotation covering arenas, Bedwars, parkour and more; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does RU | ARMS RACE | FFA | 100 appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists RU | ARMS RACE | FFA | 100 fits are: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, how does RU | ARMS RACE | FFA | 100 compare?
The seven-day player-hours rank for RU | ARMS RACE | FFA | 100 is #15,400, inside the top 69% of all ranked servers.
How many players does RU | ARMS RACE | FFA | 100 carry?
RU | ARMS RACE | FFA | 100 holds 0 players of its 100 slots as of the latest update. Averaged across seven days, the population is 0 players.
Settings
What are the settings on RU | ARMS RACE | FFA | 100, and its rules?
No gather rate is given in the name of RU | ARMS RACE | FFA | 100. Group limits are not published. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.
The map on RU | ARMS RACE | FFA | 100: which one is it?
The game generates a procedural map of size 280 with seed 1234567 for RU | ARMS RACE | FFA | 100. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
Connection
How can a player join RU | ARMS RACE | FFA | 100?
In the Rust console (F1), enter client.connect 176.100.36.22:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.