Name of Server as Shown on the Client Server List
Offline EU 176.100.24.23:28015 checked 21d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 14:58 UTC23d ago | 1 | – | running | 1 |
| Sun 4 Oct, 13:01 UTC25d ago | 1 | – | 2.1 days | 1 |
| Fri 2 Oct, 21:12 UTC27d ago | 1 | – | 1.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 33 on average | 17 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 32 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 28 on average | 22 / 140 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 57 / 100 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 24 on average | 29 / 150 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 10 / 75 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Name of Server as Shown on the Client Server List: what is it?
With the force wipe, once a month, Name of Server as Shown on the Client Server List wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 23 days 7 hours. The tags carry a monthly wipe schedule.
Wipe day on Name of Server as Shown on the Client Server List: what should you expect?
Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe the crowd peaked.
Server details
Which location hosts Name of Server as Shown on the Client Server List?
In Europe, according to its EU tag, sits Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 176.100.24.23:28015.
Which Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2634 and build 166655 on Windows is the setup for Name of Server as Shown on the Client Server List. Your game must match the protocol to join, and Steam applies that update.
What uptime does Name of Server as Shown on the Client Server List show, and is it up?
Offline at this refresh: Name of Server as Shown on the Client Server List, last seen 21 days 2 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 28 September 2026.
Lists and tags
Which meanings do the tags on Name of Server as Shown on the Client Server List carry?
Tags from Name of Server as Shown on the Client Server List, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166655 (Build): Game build: 166655; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?
The following Rust Server Analytics lists count Name of Server as Shown on the Client Server List among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does Name of Server as Shown on the Client Server List hold in the server rankings?
Ranked on seven-day player hours, Name of Server as Shown on the Client Server List is #14,100 overall and #2,417 in Europe, within the top 64% of ranked servers.
What is the population of Name of Server as Shown on the Client Server List?
The last sighting of Name of Server as Shown on the Client Server List was 21 days 2 hours ago; it is offline at this refresh.
Map and rules
What are the settings on Name of Server as Shown on the Client Server List, and its rules?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. The game's default 8-player group limit is in force. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on Name of Server as Shown on the Client Server List: which one is it?
The game generates a procedural map for Name of Server as Shown on the Client Server List.
How to join
What is the way onto Name of Server as Shown on the Client Server List?
In the Rust console (F1), enter client.connect 176.100.24.23:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.