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Drill-through Server detail

[JP][PvE]またーりRUST[BP]

Online 175.130.55.150:28015 checked 9m ago

Drill-through
FilterServeris [JP][PvE]またーりRUST[BP]
Attributes
moddedoxidepve
Last refreshed
Players now 11/ 88
7-day average 11 peak 34
Rank #906 top 4%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 12% full

Players

average and peak, with its wipes marked
AveragePeak
01020304012:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
wipe-day peak62players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 78, 20 hours in, with 17 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:46 UTC FW26d ago 78+17 queue – running 19
Fri 25 Sep, 16:44 UTC32d ago 47+11 queue halved by day 5 6 days 15

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 106 / 200
QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 36 on average 47 / 100
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average 38 / 100
Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 34 on average 44 / 100
Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average 32 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 21 on average 22 / 88

Quick answers

from the figures on this page

Wipe cycle

When does [JP][PvE]またーりRUST[BP] wipe?

With too few of its wipes on record, [JP][PvE]またーりRUST[BP]'s rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 26 days 17 hours ago the current world was made.

Wipe day on [JP][PvE]またーりRUST[BP]: what should you expect?

The average busiest count over recent wipes is 62 players. 20 hours after the latest wipe the crowd peaked, with 17 more queued. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 5.

Server

Which location hosts [JP][PvE]またーりRUST[BP]?

The name of [JP][PvE]またーりRUST[BP] points to Asia, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 175.130.55.150:28015.

What Rust build does [JP][PvE]またーりRUST[BP] run?

Rust network protocol 2635 and build 168909 on Windows is the setup for [JP][PvE]またーりRUST[BP]. Joining requires the same protocol on your game; Steam handles the update.

Is [JP][PvE]またーりRUST[BP] up, and how steady is its uptime?

[JP][PvE]またーりRUST[BP] reports online at the current check. About 10 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does [JP][PvE]またーりRUST[BP] perform well?

Over 48 hours the average held at 124 server fps, and the minimum was 31. Entity count reached 210,995, covering buildings, deployables and the rest of the world. Peak memory was 5,626 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on [JP][PvE]またーりRUST[BP] carry?

gmrust (Game mode): Rust survival, standard ruleset; mp88 (Max players): Player slots: 88; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags [JP][PvE]またーりRUST[BP] publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [JP][PvE]またーりRUST[BP]?

Among the Rust Server Analytics lists [JP][PvE]またーりRUST[BP] fits are: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

Player numbers

Against other Rust servers, how does [JP][PvE]またーりRUST[BP] compare?

Player hours for the last seven days place [JP][PvE]またーりRUST[BP] at #906, in the top 4% of the ranked field.

At what level does [JP][PvE]またーりRUST[BP] run its population?

Population at the current refresh: 11 players on [JP][PvE]またーりRUST[BP], against 88 slots. Seven-day figures: an average of 11 players and a peak of 34. Across the last 48 hours, 14:00 UTC shows the highest average: 28 players.

Map and rules

What settings and rules does [JP][PvE]またーりRUST[BP] use?

The name of [JP][PvE]またーりRUST[BP] does not state a gather rate. The cap on group membership is 10 players. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on [JP][PvE]またーりRUST[BP]: which one is it?

[JP][PvE]またーりRUST[BP] uses a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. Named map: またーりカスタムMAP.

How to join

How can a player join [JP][PvE]またーりRUST[BP]?

In the Rust console (F1), enter client.connect 175.130.55.150:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://mtr-rust.jimdosite.com/ is its website.

Server tags

what each one means

Published as mp88,ptrak,$r?,v2635,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp88
Max players Player slots: 88.
ts10
Group limit Teams hold no more than 10.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.