[JP][PvE]またーりRUST[BP]
Online 175.130.55.150:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 78, 20 hours in, with 17 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:46 UTC FW26d ago | 78+17 queue | – | running | 19 |
| Fri 25 Sep, 16:44 UTC32d ago | 47+11 queue | halved by day 5 | 6 days | 15 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 106 / 200 |
| QS『鱼山路』pve|耐玩|升级|突袭 | EA · groups of 8+ · 36 on average | 47 / 100 |
| [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 35 on average | 38 / 100 |
| Japan Tokyo - Vanilla PvE|JP|Beginner | EA · groups of 16+ · 34 on average | 44 / 100 |
| Japan Tokyo - Chill PvE|JP | EA · groups of 16+ · 21 on average | 32 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 21 on average | 22 / 88 |
Quick answers
from the figures on this pageWipe cycle
When does [JP][PvE]またーりRUST[BP] wipe?
With too few of its wipes on record, [JP][PvE]またーりRUST[BP]'s rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 26 days 17 hours ago the current world was made.
Wipe day on [JP][PvE]またーりRUST[BP]: what should you expect?
The average busiest count over recent wipes is 62 players. 20 hours after the latest wipe the crowd peaked, with 17 more queued. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 5.
Server
Which location hosts [JP][PvE]またーりRUST[BP]?
The name of [JP][PvE]またーりRUST[BP] points to Asia, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 175.130.55.150:28015.
What Rust build does [JP][PvE]またーりRUST[BP] run?
Rust network protocol 2635 and build 168909 on Windows is the setup for [JP][PvE]またーりRUST[BP]. Joining requires the same protocol on your game; Steam handles the update.
Is [JP][PvE]またーりRUST[BP] up, and how steady is its uptime?
[JP][PvE]またーりRUST[BP] reports online at the current check. About 10 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does [JP][PvE]またーりRUST[BP] perform well?
Over 48 hours the average held at 124 server fps, and the minimum was 31. Entity count reached 210,995, covering buildings, deployables and the rest of the world. Peak memory was 5,626 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on [JP][PvE]またーりRUST[BP] carry?
gmrust (Game mode): Rust survival, standard ruleset; mp88 (Max players): Player slots: 88; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags [JP][PvE]またーりRUST[BP] publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [JP][PvE]またーりRUST[BP]?
Among the Rust Server Analytics lists [JP][PvE]またーりRUST[BP] fits are: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.
Player numbers
Against other Rust servers, how does [JP][PvE]またーりRUST[BP] compare?
Player hours for the last seven days place [JP][PvE]またーりRUST[BP] at #906, in the top 4% of the ranked field.
At what level does [JP][PvE]またーりRUST[BP] run its population?
Population at the current refresh: 11 players on [JP][PvE]またーりRUST[BP], against 88 slots. Seven-day figures: an average of 11 players and a peak of 34. Across the last 48 hours, 14:00 UTC shows the highest average: 28 players.
Map and rules
What settings and rules does [JP][PvE]またーりRUST[BP] use?
The name of [JP][PvE]またーりRUST[BP] does not state a gather rate. The cap on group membership is 10 players. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on [JP][PvE]またーりRUST[BP]: which one is it?
[JP][PvE]またーりRUST[BP] uses a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. Named map: またーりカスタムMAP.
How to join
How can a player join [JP][PvE]またーりRUST[BP]?
In the Rust console (F1), enter client.connect 175.130.55.150:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://mtr-rust.jimdosite.com/ is its website.