Rust Server Analytics 55,760 players11,745 servers
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Drill-through Server detail

Creative / Build

Offline 174.107.6.66:28015 checked 2h ago

Drill-through
FilterServeris Creative / Build
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak 1
Rank #12,005 top 54%
Last wipe 11h ago no schedule published
Next wipe 6d 17h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75113:0015:0017:0018:0020:0022:00Wiped Thu 29 Oct, 13:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct23 Oct30 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
6d 17hThu 5 Nov, 19:00 UTCFW force wipe
13d 12hThu 12 Nov, 13:39 UTCits own
20d 12hThu 19 Nov, 13:39 UTCits own
27d 12hThu 26 Nov, 13:39 UTCits own
34d 17hThu 3 Dec, 19:00 UTCFW force wipe
41d 12hThu 10 Dec, 13:39 UTCits own

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:39 UTC11h ago – – running 0
Thu 8 Oct, 12:45 UTC21d ago 1 held half 21 days 0
Fri 2 Oct, 03:06 UTC27d ago 1 – 6.4 days 1
Thu 1 Oct, 13:39 UTC28d ago 1 – 0.6 days 1
Thu 24 Sep, 13:01 UTC35d ago 1 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
【南瓜】Build-Test EA · groups of 8+ · 10 on average 5 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average 4 / 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 119 on average 71 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 92 on average 147 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 49 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 36 on average 1 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does Creative / Build wipe?

The wipe rhythm of Creative / Build is every Thursday at 13:39 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 11 hours ago.

Wipe day on Creative / Build: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

Which location hosts Creative / Build?

No region appears in what Creative / Build publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 174.107.6.66:28015.

What Rust build does Creative / Build run?

On Windows, Creative / Build runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Creative / Build show, and is it up?

Offline at this refresh: Creative / Build, last seen 2 hours ago. Uptime over the last full days (7) was 8%, or 13 of 168 hours. 17 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Creative / Build carry?

The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Creative / Build?

Among the Rust Server Analytics lists Creative / Build fits are: Rust build and creative servers, Community Rust servers, live and Rust servers tagged creative. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Where does Creative / Build sit among Rust servers?

Player hours for the last seven days place Creative / Build at #12,005, in the top 54% of the ranked field.

At what level does Creative / Build run its population?

Creative / Build is offline at this refresh; the last contact was 2 hours ago. Seven-day figures: an average of 0 players and a peak of 1. Averaged over 48 hours, activity is highest at 13:00 UTC with 1 players.

Settings

What settings and rules does Creative / Build use?

The name of Creative / Build does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.

Connection

How do you connect to Creative / Build?

In the Rust console (F1), enter client.connect 174.107.6.66:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp1
Max players Capacity of 1 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.