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Drill-through Server detail

Thankful's Place

Offline NA 173.237.37.198:2412 checked 1d ago

Drill-through
FilterServeris Thankful's Place
Attributes
moddedoxidepve
Last refreshed
Players now 0/ 200
7-day average 0 peak 2
Rank #5,857 top 26% · #961 in NA
Last wipe 13d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75113:0014:0015:0016:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040013:0014:0015:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 11

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:18 UTC13d ago 5 – running 0
Thu 1 Oct, 16:13 UTC27d ago 4 halved by day 11 14 days 0
Thu 17 Sep, 13:55 UTC41d ago 4 halved by day 11 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average 113 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 35 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average 24 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 16 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 34 on average 57 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 8 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Thankful's Place: what is it?

The next wipe on Thankful's Place cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 13 days 20 hours ago.

Wipe day on Thankful's Place: what should you expect?

Across recent wipes the busiest point averaged 4 players. Peak population for the latest wipe came 24 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 11 it had fallen below half where the hold failed.

Server

In which region does Thankful's Place sit?

Its NA tag puts Thankful's Place in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 173.237.37.198:2412.

Which Rust version is Thankful's Place on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Thankful's Place. Your game must match the protocol to join, and Steam applies that update.

What uptime does Thankful's Place show, and is it up?

Offline at this refresh: Thankful's Place, last seen 43 hours ago. Its reported uptime indicates a restart roughly 19 minutes ago. Of 168 hours in the last 7 full days, 138 were up: 82%. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does Thankful's Place show?

Over 48 hours the average held at 194 server fps, and the minimum was 155. Entity count reached 84,453, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,228 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on Thankful's Place be read?

gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Player slots: 200; ts20 (Group limit): The cap is 20 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser are the tags Thankful's Place publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Thankful's Place appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Thankful's Place among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does Thankful's Place compare?

Ranked on seven-day player hours, Thankful's Place is #5,857 overall and #961 in North America, within the top 26% of ranked servers.

How many players does Thankful's Place carry?

The last sighting of Thankful's Place was 43 hours ago; it is offline at this refresh. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 15:00 UTC, at an average of 1 players.

Map and rules

What settings and rules does Thankful's Place use?

No gather rate is given in the name of Thankful's Place. A maximum of 20 players per group applies. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on Thankful's Place: which one is it?

The game generates a procedural map of size 3,000 for Thankful's Place. The name of the map is NightmareInRustV1.5.

Connection

How do you connect to Thankful's Place?

In the Rust console (F1), enter client.connect 173.237.37.198:2412. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,NA,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Player slots: 200.
ts20
Group limit The cap is 20 players per team.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.