[AU] Rust Aus PvE | Monthly | High Gather
Offline 169.155.124.63:19200 checked 11d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:35 UTC26d ago | 1 | – | running | 0 |
| Wed 30 Sep, 09:27 UTC28d ago | 1 | – | 1.8 days | 0 |
| Sun 20 Sep, 11:44 UTC38d ago | 1 | halved by day 1 | 9.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| vanilla + | OC · groups of 16+ · monthly · 1 on average | 0 / 75 |
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 31 on average | 21 / 100 |
| [AU] Facepunch Premium 1 | OC · groups of 8+ · monthly · 8 on average | 8 / 250 |
| [AU] Facepunch 1 | OC · groups of 8+ · monthly · 7 on average | 5 / 250 |
| ClearRust - Monthly/PVE[AUS] For NOOBS | OC · groups of 8+ · monthly · 4 on average | 4 / 100 |
| AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP | OC · groups of 8+ · monthly · 4 on average | 3 / 500 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [AU] Rust Aus PvE | Monthly | High Gather: what is it?
With the force wipe, once a month, [AU] Rust Aus PvE | Monthly | High Gather wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 22 hours ago the current world was made. Its tags state a wipe schedule of one month.
On [AU] Rust Aus PvE | Monthly | High Gather, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 15 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.
Server details
What is the hosting location of [AU] Rust Aus PvE | Monthly | High Gather?
No region tag is published by [AU] Rust Aus PvE | Monthly | High Gather, but the name points to Oceania. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 169.155.124.63:19200.
Which Rust version is [AU] Rust Aus PvE | Monthly | High Gather on?
Rust network protocol 2634 and build 167781 on Linux is the setup for [AU] Rust Aus PvE | Monthly | High Gather. Your game must match the protocol to join, and Steam applies that update.
Is [AU] Rust Aus PvE | Monthly | High Gather up, and how steady is its uptime?
Last seen 11 days 13 hours ago, [AU] Rust Aus PvE | Monthly | High Gather now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Tags
How should the tags on [AU] Rust Aus PvE | Monthly | High Gather be read?
gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags [AU] Rust Aus PvE | Monthly | High Gather publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [AU] Rust Aus PvE | Monthly | High Gather appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [AU] Rust Aus PvE | Monthly | High Gather among their servers: Best Australian and Oceania Rust servers and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does [AU] Rust Aus PvE | Monthly | High Gather hold in the server rankings?
On player hours over seven days, [AU] Rust Aus PvE | Monthly | High Gather ranks #15,172, within the top 70% of ranked servers.
At what level does [AU] Rust Aus PvE | Monthly | High Gather run its population?
No response from [AU] Rust Aus PvE | Monthly | High Gather at the latest check, with a last sighting 11 days 13 hours ago.
Map and rules
What settings and rules does [AU] Rust Aus PvE | Monthly | High Gather use?
The name of [AU] Rust Aus PvE | Monthly | High Gather does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.
What is the map for [AU] Rust Aus PvE | Monthly | High Gather?
[AU] Rust Aus PvE | Monthly | High Gather uses a procedural map of size 4,000 with seed 1, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join [AU] Rust Aus PvE | Monthly | High Gather?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 169.155.124.63:19200.