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Steel Haven PvP | Skill Tree | Events

Offline 168.119.137.106:28025 checked 10d ago

Drill-through
FilterServeris Steel Haven PvP | Skill Tree | Events
Attributes
biweekly wipes moddedoxide
Last refreshed
Players now 0/ 30
7-day average 0 peak –
Rank #15,300 top 69%
Last wipe 56d ago biweekly schedule
Next wipe due Thu 29 Oct, 17:46 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct13 Oct18 Oct22 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 29 October, 17:46 UTC due. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 43 on average 28 / 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 15 on average 3 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 9 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 9 on average 13 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 5 on average 5 / 50
Fudge Begynderserver(Casual Beta:Ticket on discord for access) groups of 8+ · biweekly · 4 on average 2 / 50

Quick answers

from the figures on this page

Wipe cycle

When does Steel Haven PvP | Skill Tree | Events wipe?

The estimate for Steel Haven PvP | Skill Tree | Events's next wipe comes from biweekly: 14 days after its last wipe. Thursday 29 October at 17:46 UTC is when its next wipe is due. The world now in play was created 56 days ago. Its tags publish a wipe schedule of every two weeks.

Server

Which location hosts Steel Haven PvP | Skill Tree | Events?

No region is published by Steel Haven PvP | Skill Tree | Events. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 168.119.137.106:28025.

What Rust build does Steel Haven PvP | Skill Tree | Events run?

On Windows, Steel Haven PvP | Skill Tree | Events runs Rust network protocol 2633 and build 162929. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Steel Haven PvP | Skill Tree | Events show, and is it up?

Last seen 10 days 10 hours ago, Steel Haven PvP | Skill Tree | Events now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 5 October 2026.

Lists and tags

What do Steel Haven PvP | Skill Tree | Events's tags stand for?

Tags from Steel Haven PvP | Skill Tree | Events, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp30 (Max players): Capacity of 30 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Steel Haven PvP | Skill Tree | Events appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Steel Haven PvP | Skill Tree | Events: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

Against other Rust servers, how does Steel Haven PvP | Skill Tree | Events compare?

Player hours for the last seven days place Steel Haven PvP | Skill Tree | Events at #15,300, in the top 69% of the ranked field.

How many players does Steel Haven PvP | Skill Tree | Events carry?

Steel Haven PvP | Skill Tree | Events is offline at this refresh; the last contact was 10 days 10 hours ago.

Settings

What settings and rules does Steel Haven PvP | Skill Tree | Events use?

No gather rate is given in the name of Steel Haven PvP | Skill Tree | Events. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on Steel Haven PvP | Skill Tree | Events: which one is it?

Steel Haven PvP | Skill Tree | Events uses a procedural map of size 4,300 with seed 648255, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join Steel Haven PvP | Skill Tree | Events?

In the Rust console (F1), enter client.connect 168.119.137.106:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^b,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp30
Max players Capacity of 30 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.