Steel Haven PvP | Skill Tree | Events
Offline 168.119.137.106:28025 checked 10d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 29 October, 17:46 UTC due. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 43 on average | 28 / 100 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 15 on average | 3 / 100 |
| СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 9 / 200 |
| RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 9 on average | 13 / 200 |
| Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out | groups of 8+ · biweekly · 5 on average | 5 / 50 |
| Fudge Begynderserver(Casual Beta:Ticket on discord for access) | groups of 8+ · biweekly · 4 on average | 2 / 50 |
Quick answers
from the figures on this pageWipe cycle
When does Steel Haven PvP | Skill Tree | Events wipe?
The estimate for Steel Haven PvP | Skill Tree | Events's next wipe comes from biweekly: 14 days after its last wipe. Thursday 29 October at 17:46 UTC is when its next wipe is due. The world now in play was created 56 days ago. Its tags publish a wipe schedule of every two weeks.
Server
Which location hosts Steel Haven PvP | Skill Tree | Events?
No region is published by Steel Haven PvP | Skill Tree | Events. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 168.119.137.106:28025.
What Rust build does Steel Haven PvP | Skill Tree | Events run?
On Windows, Steel Haven PvP | Skill Tree | Events runs Rust network protocol 2633 and build 162929. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Steel Haven PvP | Skill Tree | Events show, and is it up?
Last seen 10 days 10 hours ago, Steel Haven PvP | Skill Tree | Events now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 5 October 2026.
Lists and tags
What do Steel Haven PvP | Skill Tree | Events's tags stand for?
Tags from Steel Haven PvP | Skill Tree | Events, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp30 (Max players): Capacity of 30 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Steel Haven PvP | Skill Tree | Events appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Steel Haven PvP | Skill Tree | Events: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player numbers
Against other Rust servers, how does Steel Haven PvP | Skill Tree | Events compare?
Player hours for the last seven days place Steel Haven PvP | Skill Tree | Events at #15,300, in the top 69% of the ranked field.
How many players does Steel Haven PvP | Skill Tree | Events carry?
Steel Haven PvP | Skill Tree | Events is offline at this refresh; the last contact was 10 days 10 hours ago.
Settings
What settings and rules does Steel Haven PvP | Skill Tree | Events use?
No gather rate is given in the name of Steel Haven PvP | Skill Tree | Events. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on Steel Haven PvP | Skill Tree | Events: which one is it?
Steel Haven PvP | Skill Tree | Events uses a procedural map of size 4,300 with seed 648255, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join Steel Haven PvP | Skill Tree | Events?
In the Rust console (F1), enter client.connect 168.119.137.106:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you.