Rust Server Analytics 79,295 players11,799 servers
All servers
Drill-through Server detail

Atlas Hub Testing

Offline EU · us1 168.100.161.3:28210 checked 21d ago

Drill-through
FilterServeris Atlas Hub Testing
Attributes
weekly wipes moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,977 top 71% · #2523 in EU
Last wipe 479d ago weekly schedule
Next wipe 3d 15h Sun 1 Nov, 12:33 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Sunday 1 November, 12:33 UTC, in 3d 15h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 37 / 100
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 112 on average 257 / 999
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 29 / 100
Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 21 on average 43 / 150
ShockRust | Build Обновление EU · no group limit · 8 on average 21 / 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average 10 / 50

Quick answers

from the figures on this page

Wipe cycle

When does Atlas Hub Testing wipe?

An estimate from weekly: 7 days after its last wipe gives Atlas Hub Testing's next wipe. Sunday 1 November at 12:33 UTC is the date the next wipe falls on. The world now in play was created 479 days 8 hours ago. The tags list a wipe schedule of one week.

Server details

Which location hosts Atlas Hub Testing?

In Europe, by its EU tag, sits Atlas Hub Testing; the region code is us1. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 168.100.161.3:28210.

Which Rust version is Atlas Hub Testing on?

On Linux, Atlas Hub Testing runs Rust network protocol 2633 and build 125476. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Atlas Hub Testing show, and is it up?

Offline at this refresh: Atlas Hub Testing, last seen 21 days 22 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Tags

Which meanings do the tags on Atlas Hub Testing carry?

Tags from Atlas Hub Testing, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts30 (Group limit): Team size is capped at 30; v2633 (Protocol): Joining needs your game on protocol 2633; cs125476 (Build): The game build is 125476; ptrak (Networking): RakNet is the network layer, the game's standard one; $rus1 (Region code): Region code: us1; ^w (Weekly): The server wipes each week; ^c (Creative): Creative sandbox: nothing to farm, build as you choose; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, loot included; ^i (Battlefield): High rates and kits drive fast PvP; ^j (Battle royale): Fight while the zone tightens, after looting up; ^k (Build server): Base design and building practice; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; modded (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Its browser listing sits in Europe; rustmaps (Custom tag): Outside the standard tag set, added by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Atlas Hub Testing?

The following Rust Server Analytics lists count Atlas Hub Testing among their servers: EU Rust servers: live population data, Modded Rust servers: live data, Rust aim training servers, Rust battlefield servers, Rust build and creative servers and Rust servers tagged creative. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population

Against other Rust servers, how does Atlas Hub Testing compare?

Ranked on seven-day player hours, Atlas Hub Testing is #15,977 overall and #2,523 in Europe, within the top 71% of ranked servers.

At what level does Atlas Hub Testing run its population?

No response from Atlas Hub Testing at the latest check, with a last sighting 21 days 22 hours ago.

Settings

How is Atlas Hub Testing configured, and what rules apply?

The name of Atlas Hub Testing does not state a gather rate. A maximum of 30 players per group applies. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

Connection

How can a player join Atlas Hub Testing?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 168.100.161.3:28210.

Server tags

what each one means

Published as mp100,ptrak,$rus1,v2633,^w,EU,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts30
Group limit Team size is capped at 30.
v2633
Protocol Joining needs your game on protocol 2633.
cs125476
Build The game build is 125476.
ptrak
Networking RakNet is the network layer, the game's standard one.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly The server wipes each week.

Gameplay

^c
Creative Creative sandbox: nothing to farm, build as you choose.
^e
Minigames Minigames such as arenas, Bedwars and parkour.
^d
Combat training Training for aim and PvP, loot included.
^i
Battlefield High rates and kits drive fast PvP.
^j
Battle royale Fight while the zone tightens, after looting up.
^k
Build server Base design and building practice.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.
modded
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe Its browser listing sits in Europe.

Other

rustmaps
Custom tag Outside the standard tag set, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.