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Drill-through Server detail

Times beyond Cobalt [PvE] [Monthly] [EU/DE]

Online EU 167.235.243.227:28015 checked 11m ago

Drill-through
FilterServeris Times beyond Cobalt [PvE] [Monthly] [EU/DE]
Attributes
monthly wipes moddedcarbonpve
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #4,835 top 22% · #1670 in EU
Last wipe 18d ago monthly schedule
Next wipe 8d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

usual gap3.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 6

Coming wipes

InWhen, UTCKind
8d 20hThu 5 Nov, 19:00 UTCFW force wipe
36d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 06:38 UTC18d ago 4 – running 0
Thu 8 Oct, 23:28 UTC18d ago 4 – 0.3 days 1
Thu 1 Oct, 18:15 UTC FW26d ago 9 halved by day 6 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 37 on average 30 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 31 on average 33 / 140
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 30 on average 32 / 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 28 on average 31 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average 19 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 16 on average 14 / 75

Quick answers

from the figures on this page

Wipe data

When does Times beyond Cobalt [PvE] [Monthly] [EU/DE] wipe?

The force wipe is the only wipe for Times beyond Cobalt [PvE] [Monthly] [EU/DE], once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 18 days 16 hours ago the current world was made. Its tags state a wipe schedule of one month.

On Times beyond Cobalt [PvE] [Monthly] [EU/DE], what happens on wipe day?

Across recent wipes the busiest point averaged 6 players. 4 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 6 when it didn't hold.

Server

What is the hosting location of Times beyond Cobalt [PvE] [Monthly] [EU/DE]?

In Europe, according to its EU tag, sits Times beyond Cobalt [PvE] [Monthly] [EU/DE]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 167.235.243.227:28015.

Which Rust version is Times beyond Cobalt [PvE] [Monthly] [EU/DE] on?

On Linux, Times beyond Cobalt [PvE] [Monthly] [EU/DE] runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Times beyond Cobalt [PvE] [Monthly] [EU/DE], and is it online now?

Times beyond Cobalt [PvE] [Monthly] [EU/DE] reports online at the current check. The uptime it reports puts the last restart at about 5 days 1 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does Times beyond Cobalt [PvE] [Monthly] [EU/DE] show?

Over 48 hours the average held at 44 server fps, and the minimum was 35. Entity count reached 76,605, covering buildings, deployables and the rest of the world. Memory use reached 3,995 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Times beyond Cobalt [PvE] [Monthly] [EU/DE] be read?

gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): Europe is the region it appears under in the browser are the tags Times beyond Cobalt [PvE] [Monthly] [EU/DE] publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Times beyond Cobalt [PvE] [Monthly] [EU/DE] appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Times beyond Cobalt [PvE] [Monthly] [EU/DE] among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does Times beyond Cobalt [PvE] [Monthly] [EU/DE] sit among Rust servers?

Ranked on seven-day player hours, Times beyond Cobalt [PvE] [Monthly] [EU/DE] is #4,835 overall and #1,670 in Europe, within the top 22% of ranked servers.

At what level does Times beyond Cobalt [PvE] [Monthly] [EU/DE] run its population?

Times beyond Cobalt [PvE] [Monthly] [EU/DE] holds 0 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 11:00 UTC with 1 players.

Map and rules

What settings and rules does Times beyond Cobalt [PvE] [Monthly] [EU/DE] use?

No gather rate is given in the name of Times beyond Cobalt [PvE] [Monthly] [EU/DE]. The default group cap of 8 players applies. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for Times beyond Cobalt [PvE] [Monthly] [EU/DE]?

The game generates a procedural map of size 3,500 with seed 1337 for Times beyond Cobalt [PvE] [Monthly] [EU/DE]. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Nice custom map with surprises..

How to join

What is the way onto Times beyond Cobalt [PvE] [Monthly] [EU/DE]?

In the Rust console (F1), enter client.connect 167.235.243.227:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://times-beyond-cobalt.de is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.