Rust Server Analytics 81,845 players11,853 servers
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Drill-through Server detail

test01

Offline EA 167.17.68.81:28015 checked 4d ago

Drill-through
FilterServeris test01
Attributes
biweekly wipes
Last refreshed
Players now 1/ 1
7-day average 1 peak 1
Rank #10,485 top 47% · #463 in EA
Last wipe 25d ago biweekly schedule
Next wipe 2d 8h Fri 30 Oct, 05:49 UTC
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 47% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Friday 30 October, 05:49 UTC, in 2d 8h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 81 on average 26 / 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 49 on average 17 / 215
Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 32 on average 16 / 100
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 5 on average 0 / 200
JP ONLY 2WEEK SOLO/DUO/TORIO#84 EA · groups of 8+ · biweekly · 3 on average 0 / 60
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average 1 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for test01: what is it?

An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. Friday 30 October at 05:49 UTC is the date the next wipe falls on. The current world dates from 25 days 15 hours. Its tags publish a wipe schedule of every two weeks.

Server details

Which location hosts test01?

Its EA tag puts test01 in Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 167.17.68.81:28015.

Which Rust version is test01 on?

On Windows, test01 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does test01 show, and is it up?

Last seen 4 days 17 hours ago, test01 now reports offline. Of 72 hours in the last 3 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 23 October 2026.

Lists and tags

Which meanings do the tags on test01 carry?

Tags from test01, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature test01?

Among the Rust Server Analytics lists test01 fits are: Community Rust servers, live. It appears on the server list under the following filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

Against other Rust servers, how does test01 compare?

test01 holds #10,485 on seven-day player hours and #463 in Asia, inside the top 47% of the ranked field.

How many players does test01 carry?

test01 is offline at this refresh; the last contact was 4 days 17 hours ago. The seven-day mean is 1 players, against a peak of 1.

Map and rules

How is test01 configured, and what rules apply?

No gather rate is given in the name of test01. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC off.

The map on test01: which one is it?

A procedural map, generated by the game, runs on test01.

How to join

How do you connect to test01?

In the Rust console (F1), enter client.connect 167.17.68.81:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity of 1 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.