Purrgatory PVE|NO RAID|NO KILL|NO DECAY
Online NA 167.160.93.165:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 33% in NA, and #238 of the quad servers (top 29%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 30 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:07 UTC FW26d ago | 8 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 7 / 140 |
| BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab | NA · quad · monthly · 4 on average | 1 / 50 |
| Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 3 / 50 |
| Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| | NA · quad · 4x · monthly · 1 on average | 1 / 100 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 28 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 22 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does Purrgatory PVE|NO RAID|NO KILL|NO DECAY wipe?
With the force wipe, once a month, Purrgatory PVE|NO RAID|NO KILL|NO DECAY wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 26 days 18 hours ago. Its tags state a wipe schedule of one month.
On Purrgatory PVE|NO RAID|NO KILL|NO DECAY, what happens on wipe day?
Recent wipes averaged a busiest count of 8 players. Peak population for the latest wipe came 30 hours after it began.
Server details
Which location hosts Purrgatory PVE|NO RAID|NO KILL|NO DECAY?
Its NA tag puts Purrgatory PVE|NO RAID|NO KILL|NO DECAY in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 167.160.93.165:28015 is its address.
What Rust build does Purrgatory PVE|NO RAID|NO KILL|NO DECAY run?
On Windows, Purrgatory PVE|NO RAID|NO KILL|NO DECAY runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is Purrgatory PVE|NO RAID|NO KILL|NO DECAY up, and how steady is its uptime?
As of the latest refresh, Purrgatory PVE|NO RAID|NO KILL|NO DECAY is online. About 3 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.
Does Purrgatory PVE|NO RAID|NO KILL|NO DECAY perform well?
The 48-hour average was 70 server fps; the low was 3. Buildings, deployables and all other world objects brought the entity total to 124,874. Memory use reached 2,844 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on Purrgatory PVE|NO RAID|NO KILL|NO DECAY carry?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): Its browser listing sits in North America are the tags Purrgatory PVE|NO RAID|NO KILL|NO DECAY publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Purrgatory PVE|NO RAID|NO KILL|NO DECAY appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Purrgatory PVE|NO RAID|NO KILL|NO DECAY among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does Purrgatory PVE|NO RAID|NO KILL|NO DECAY compare?
Ranked on seven-day player hours, Purrgatory PVE|NO RAID|NO KILL|NO DECAY is #3,723 overall and #614 in North America, within the top 17% of ranked servers. Within the quad segment, its position is #238.
What is the population of Purrgatory PVE|NO RAID|NO KILL|NO DECAY?
Population at the current refresh: 0 players on Purrgatory PVE|NO RAID|NO KILL|NO DECAY, against 50 slots. Averaging 1 players across seven days, the server reached a peak of 5. Averaged over 48 hours, activity is highest at 00:00 UTC with 2 players.
Settings
How is Purrgatory PVE|NO RAID|NO KILL|NO DECAY configured, and what rules apply?
No gather rate is given in the name of Purrgatory PVE|NO RAID|NO KILL|NO DECAY. Groups: quad, capped at 4 players. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Purrgatory PVE|NO RAID|NO KILL|NO DECAY?
The game generates a procedural map of size 4,000 with seed 1337 for Purrgatory PVE|NO RAID|NO KILL|NO DECAY. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.
Connection
What is the way onto Purrgatory PVE|NO RAID|NO KILL|NO DECAY?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 167.160.93.165:28015.