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Drill-through Server detail

[US] Just chilling. Vanilla.

Offline NA 167.160.91.10:28015 checked 17d ago

Drill-through
FilterServeris [US] Just chilling. Vanilla.
Attributes
biweekly wipes vanillamoddedcarbon
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,519 top 71% · #1557 in NA
Last wipe 18d ago biweekly schedule
Next wipe 6d 23h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct11 Oct15 Oct19 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
6d 23hThu 5 Nov, 19:00 UTCFW force wipe
9d 21hSun 8 Nov, 16:12 UTCits own
23d 21hSun 22 Nov, 16:12 UTCits own
34d 23hThu 3 Dec, 19:00 UTCFW force wipe
37d 21hSun 6 Dec, 16:12 UTCits own

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 16:12 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 43 on average 27 / 100
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 84 on average 72 / 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 53 on average 134 / 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 43 on average 29 / 100
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 35 on average 40 / 200
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 24 on average 18 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [US] Just chilling. Vanilla.: what is it?

The tag sets the prediction: too few of [US] Just chilling. Vanilla.'s wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 18 days 2 hours ago. A wipe every two weeks is stated in its tags.

On [US] Just chilling. Vanilla., what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

Which location hosts [US] Just chilling. Vanilla.?

In North America, according to its NA tag, sits [US] Just chilling. Vanilla.. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 167.160.91.10:28015.

What Rust build does [US] Just chilling. Vanilla. run?

Rust network protocol 2634 and build 167398 on Linux is the setup for [US] Just chilling. Vanilla.. The protocol has to match before you can join; Steam updates it automatically.

How reliable is [US] Just chilling. Vanilla., and is it online now?

The current status is offline for [US] Just chilling. Vanilla., with the last sighting 17 days 4 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 28 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do [US] Just chilling. Vanilla.'s tags stand for?

Tags from [US] Just chilling. Vanilla., as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; NA (North America): Its browser listing sits in North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [US] Just chilling. Vanilla. appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [US] Just chilling. Vanilla. among their servers: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

Against other Rust servers, how does [US] Just chilling. Vanilla. compare?

For player hours over the last seven days, [US] Just chilling. Vanilla. places #15,519 globally and #1,557 in North America, in the top 71% of all ranked servers.

What is the population of [US] Just chilling. Vanilla.?

No response from [US] Just chilling. Vanilla. at the latest check, with a last sighting 17 days 4 hours ago.

Map and rules

What settings and rules does [US] Just chilling. Vanilla. use?

No gather rate is given in the name of [US] Just chilling. Vanilla.. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

The map on [US] Just chilling. Vanilla.: which one is it?

A procedural map of size 3,000 with seed 96166, generated by the game, runs on [US] Just chilling. Vanilla.. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join [US] Just chilling. Vanilla.?

In the Rust console (F1), enter client.connect 167.160.91.10:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^b,^v,NA,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.