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Drill-through Server detail

_mod_retest_rust_oxide_5453fc6a

Offline 167.114.157.40:40798 checked 28d ago

Drill-through
FilterServeris _mod_retest_rust_oxide_5453fc6a
Attributes
monthly wipes vanilla
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #16,921 top 71%
Last wipe 28d ago monthly schedule
Next wipe 8d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 368 / 400
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 210 on average 232 / 250
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 187 on average 163 / 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 153 on average 236 / 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 137 on average 129 / 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 132 on average 121 / 300

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for _mod_retest_rust_oxide_5453fc6a: what is it?

The estimate for _mod_retest_rust_oxide_5453fc6a's next wipe comes from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 28 days 17 hours ago the current world was made. Its tags state a wipe schedule of one month.

Server details

In which region does _mod_retest_rust_oxide_5453fc6a sit?

No region appears in what _mod_retest_rust_oxide_5453fc6a publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 167.114.157.40:40798.

Which Rust version is _mod_retest_rust_oxide_5453fc6a on?

The platform is Linux, with Rust network protocol 2633 and build 165217 running on _mod_retest_rust_oxide_5453fc6a. The protocol has to match before you can join; Steam updates it automatically.

What uptime does _mod_retest_rust_oxide_5453fc6a show, and is it up?

Offline at this refresh: _mod_retest_rust_oxide_5453fc6a, last seen 28 days 17 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 29 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on _mod_retest_rust_oxide_5453fc6a carry?

gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock are the tags _mod_retest_rust_oxide_5453fc6a publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature _mod_retest_rust_oxide_5453fc6a?

These Rust Server Analytics lists include _mod_retest_rust_oxide_5453fc6a: Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Where does _mod_retest_rust_oxide_5453fc6a sit among Rust servers?

On player hours over seven days, _mod_retest_rust_oxide_5453fc6a ranks #16,921, within the top 71% of ranked servers.

How many players does _mod_retest_rust_oxide_5453fc6a carry?

The last sighting of _mod_retest_rust_oxide_5453fc6a was 28 days 17 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does _mod_retest_rust_oxide_5453fc6a use?

Gather rate is not mentioned in the name of _mod_retest_rust_oxide_5453fc6a. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

The map on _mod_retest_rust_oxide_5453fc6a: which one is it?

The game generates a procedural map for _mod_retest_rust_oxide_5453fc6a.

Connection

How do you connect to _mod_retest_rust_oxide_5453fc6a?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 167.114.157.40:40798.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.