[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen
Offline 165.99.241.124:28080 checked 48m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:25 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| vanilla + | OC · groups of 16+ · monthly · 1 on average | 0 / 75 |
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 30 on average | 22 / 100 |
| [AU] Facepunch Premium 1 | OC · groups of 8+ · monthly · 8 on average | 11 / 250 |
| [AU] Facepunch 1 | OC · groups of 8+ · monthly · 7 on average | 4 / 250 |
| ClearRust - Monthly/PVE[AUS] For NOOBS | OC · groups of 8+ · monthly · 4 on average | 1 / 100 |
| AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP | OC · groups of 8+ · monthly · 4 on average | 0 / 500 |
Quick answers
from the figures on this pageWipe cycle
When does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipe?
Once a month [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 6 hours ago the current world was made. The tags carry a monthly wipe schedule.
Wipe day on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen: what should you expect?
The average busiest count over recent wipes is 2 players. 8 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
No region tag is published by [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, but the name points to Oceania. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 165.99.241.124:28080.
Which Rust version is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. Your game must match the protocol to join, and Steam applies that update.
Is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen up, and how steady is its uptime?
Last seen 48 minutes ago, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen now reports offline. About 3 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 23 September 2026 is when Rust Server Analytics first recorded it.
Does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen perform well?
Over 48 hours the average held at 133 server fps, and the minimum was 113. Entity count reached 48,937, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,241 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen carry?
The game's server browser reads the tags [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
These Rust Server Analytics lists include [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen: Best Australian and Oceania Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen hold in the server rankings?
Player hours for the last seven days place [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen at #15,341, in the top 69% of the ranked field.
At what level does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen run its population?
The last sighting of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen was 48 minutes ago; it is offline at this refresh. The seven-day mean for this server is 0 players.
Settings
How is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen configured, and what rules apply?
No gather rate is given in the name of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen: which one is it?
A procedural map of size 3,000 with seed 817263451, generated by the game, runs on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
In the Rust console (F1), enter client.connect 165.99.241.124:28080. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://rustyragtags.github.io/ragtags-website/.