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Drill-through Server detail

FortCargo [Dev Modded]

Offline 164.160.119.229:28035 checked 19d ago

Drill-through
FilterServeris FortCargo [Dev Modded]
Attributes
teams off moddedcarbonhardcore
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,618 top 62%
Last wipe 19d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 10:18 UTC19d ago 1 – running 0
Fri 9 Oct, 17:29 UTC19d ago 1 – 0.7 days 0
Thu 8 Oct, 20:32 UTC20d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 2 / 50
Alone & Afraid OC · no group limit · biweekly · 2 on average 4 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 0 / 50
TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 2 / 100
ほしラス2 EA · no group limit · 1 on average 1 / 50

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for FortCargo [Dev Modded]: what is it?

With irregular wipe times, FortCargo [Dev Modded] offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 19 days 2 hours.

On FortCargo [Dev Modded], what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 1 hours after it began.

Server details

In which region does FortCargo [Dev Modded] sit?

No region appears in what FortCargo [Dev Modded] publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 164.160.119.229:28035 is its address.

What Rust build does FortCargo [Dev Modded] run?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on FortCargo [Dev Modded]. Joining requires the same protocol on your game; Steam handles the update.

What uptime does FortCargo [Dev Modded] show, and is it up?

Offline at this refresh: FortCargo [Dev Modded], last seen 19 days ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 7 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on FortCargo [Dev Modded] carry?

Tags from FortCargo [Dev Modded], as read by the game's server browser, are: gmhardcore (Game mode): The tougher ruleset, hardcore; mp10 (Max players): 10 slots in total; ts0 (Group limit): Teams are not enabled; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature FortCargo [Dev Modded]?

Among the Rust Server Analytics lists FortCargo [Dev Modded] fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

Player numbers

Against other Rust servers, how does FortCargo [Dev Modded] compare?

Player hours for the last seven days place FortCargo [Dev Modded] at #13,618, in the top 62% of the ranked field.

How many players does FortCargo [Dev Modded] carry?

FortCargo [Dev Modded] is offline at this refresh; the last contact was 19 days ago.

Settings

How is FortCargo [Dev Modded] configured, and what rules apply?

No gather rate is given in the name of FortCargo [Dev Modded]. Group limits are not published. It runs hardcore, Facepunch's most difficult mode. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for FortCargo [Dev Modded]?

A procedural map, generated by the game, runs on FortCargo [Dev Modded].

How to join

How do you connect to FortCargo [Dev Modded]?

In the Rust console (F1), enter client.connect 164.160.119.229:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode The tougher ruleset, hardcore.
mp10
Max players 10 slots in total.
ts0
Group limit Teams are not enabled.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.