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Drill-through Server detail

[EU] FireRust 2x|Vanilla|Wiped 15/10

Online EU 162.55.236.48:28025 checked 8m ago

Drill-through
FilterServeris [EU] FireRust 2x|Vanilla|Wiped 15/10
Attributes
2x biweekly wipes moddedoxide
Last refreshed
Players now 0/ 200
7-day average 1 peak 5
Rank #3,479 top 16% · #1288 in EU
Last wipe 13d ago biweekly schedule
Next wipe 7d 17h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5202:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 4

Coming wipes

InWhen, UTCKind
7d 17hThu 5 Nov, 19:00 UTCFW force wipe
14d 12hThu 12 Nov, 14:09 UTCits own
35d 17hThu 3 Dec, 19:00 UTCFW force wipe
42d 12hThu 10 Dec, 14:09 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:09 UTC13d ago 3 – running 0
Thu 1 Oct, 18:40 UTC FW27d ago 9 halved by day 4 13.8 days 3
Thu 17 Sep, 14:10 UTC41d ago 2 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Medium | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · biweekly · 168 on average 25 / 100
ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10 EU · groups of 10+ · 2x · biweekly · 51 on average 5 / 200
PROSTOJ #6 | Ресурсы x2 | Компоненты x1 EU · groups of 8+ · 2x · biweekly · 49 on average 7 / 200
Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий EU · groups of 150+ · 2x · biweekly · 44 on average 1 / 200
РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2x EU · groups of 300+ · 2x · biweekly · 32 on average 3 / 100
Россия | Классика X2 | IMBA RUST 23.10 EU · groups of 100+ · 2x · biweekly · 31 on average 4 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [EU] FireRust 2x|Vanilla|Wiped 15/10: what is it?

On [EU] FireRust 2x|Vanilla|Wiped 15/10 the wipe rhythm is every 4 weeks on Thursday at 14:09 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 13 days 11 hours ago. The tags carry an every-two-weeks wipe schedule.

Wipe day on [EU] FireRust 2x|Vanilla|Wiped 15/10: what should you expect?

Across recent wipes the busiest point averaged 5 players. Peak population for the latest wipe came 24 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. The fall below half arrived by day 4 when it didn't hold.

Server

What is the hosting location of [EU] FireRust 2x|Vanilla|Wiped 15/10?

Its EU tag puts [EU] FireRust 2x|Vanilla|Wiped 15/10 in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 162.55.236.48:28025.

What Rust build does [EU] FireRust 2x|Vanilla|Wiped 15/10 run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [EU] FireRust 2x|Vanilla|Wiped 15/10. Joining requires the same protocol on your game; Steam handles the update.

Is [EU] FireRust 2x|Vanilla|Wiped 15/10 up, and how steady is its uptime?

The current status of [EU] FireRust 2x|Vanilla|Wiped 15/10 is online. About 19 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does [EU] FireRust 2x|Vanilla|Wiped 15/10 show?

Server fps averaged 40 over the last 48 hours, with a floor of 38. Entity count reached 115,633, covering buildings, deployables and the rest of the world. Memory use reached 4,596 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on [EU] FireRust 2x|Vanilla|Wiped 15/10 be read?

Tags from [EU] FireRust 2x|Vanilla|Wiped 15/10, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Player slots: 200; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Europe is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [EU] FireRust 2x|Vanilla|Wiped 15/10?

These Rust Server Analytics lists include [EU] FireRust 2x|Vanilla|Wiped 15/10: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Who operates [EU] FireRust 2x|Vanilla|Wiped 15/10?

A firerust.com hostname is published by [EU] FireRust 2x|Vanilla|Wiped 15/10, as by 4 other servers we track, so one operator most likely runs them all.

Player numbers

What position does [EU] FireRust 2x|Vanilla|Wiped 15/10 hold in the server rankings?

[EU] FireRust 2x|Vanilla|Wiped 15/10 holds #3,479 on seven-day player hours and #1,288 in Europe, inside the top 16% of the ranked field.

How many players does [EU] FireRust 2x|Vanilla|Wiped 15/10 carry?

Of 200 slots, 0 are filled on [EU] FireRust 2x|Vanilla|Wiped 15/10 at this refresh. The seven-day mean is 1 players, against a peak of 5. Across the last 48 hours, 15:00 UTC shows the highest average: 1 players.

Settings

How is [EU] FireRust 2x|Vanilla|Wiped 15/10 configured, and what rules apply?

Gather at 2x on [EU] FireRust 2x|Vanilla|Wiped 15/10, according to the server name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [EU] FireRust 2x|Vanilla|Wiped 15/10?

The game generates a procedural map of size 4,250 with seed 1866191017 for [EU] FireRust 2x|Vanilla|Wiped 15/10. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto [EU] FireRust 2x|Vanilla|Wiped 15/10?

In the Rust console (F1), enter client.connect 162.55.236.48:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://www.firerust.com.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp200
Max players Player slots: 200.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.