PROSTOJ #6 | Ресурсы x2 | Компоненты x1
Online EU 80.242.59.22:35200 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, top 6% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 12:55 UTC, in 1d 12h. Every Friday at 12:55 UTC · medium confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 12h | Fri 30 Oct, 12:55 UTC | its own |
| 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 8d 12h | Fri 6 Nov, 12:55 UTC | its own |
| 15d 12h | Fri 13 Nov, 12:55 UTC | its own |
| 22d 12h | Fri 20 Nov, 12:55 UTC | its own |
| 29d 12h | Fri 27 Nov, 12:55 UTC | its own |
| 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 36d 12h | Fri 4 Dec, 12:55 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 196, 5 hours in, with 7 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:55 UTC5d ago | 196+7 queue | – | running | 16 |
| Fri 16 Oct, 12:43 UTC12d ago | 16 | held half | 7 days | 1 |
| Thu 1 Oct, 18:01 UTC FW27d ago | 12 | halved by day 11 | 14.8 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - EU 2X Medium | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · biweekly · 170 on average | 27 / 100 |
| ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10 | EU · groups of 10+ · 2x · biweekly · 51 on average | 9 / 200 |
| Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий | EU · groups of 150+ · 2x · biweekly · 45 on average | 2 / 200 |
| РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2x | EU · groups of 300+ · 2x · biweekly · 32 on average | 5 / 100 |
| Россия | Классика X2 | IMBA RUST 23.10 | EU · groups of 100+ · 2x · biweekly · 31 on average | 5 / 200 |
| Vital Rust - EU Medium | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · biweekly · 25 on average | 1 / 75 |
Quick answers
from the figures on this pageWipe cycle
When does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 wipe?
The wipe rhythm of PROSTOJ #6 | Ресурсы x2 | Компоненты x1 is every Friday at 12:55 UTC. A wipe is scheduled for Friday 30 October at 12:55 UTC, according to this server's cycle. The world now in play was created 5 days 11 hours ago. A wipe every two weeks is stated in its tags.
Wipe day on PROSTOJ #6 | Ресурсы x2 | Компоненты x1: what should you expect?
Recent wipes averaged a busiest count of 75 players. 5 hours after the latest wipe the crowd peaked, with 7 more queued. Above half that peak until the next wipe held in 50% of recent wipes. The fall below half arrived by day 11 when it didn't hold.
Server
What is the hosting location of PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
The EU tag on PROSTOJ #6 | Ресурсы x2 | Компоненты x1 lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 80.242.59.22:35200 is its address.
What Rust build does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 run?
Rust network protocol 2635 and build 168909 on Windows is the setup for PROSTOJ #6 | Ресурсы x2 | Компоненты x1. Your game must match the protocol to join, and Steam applies that update.
Is PROSTOJ #6 | Ресурсы x2 | Компоненты x1 up, and how steady is its uptime?
The current status of PROSTOJ #6 | Ресурсы x2 | Компоненты x1 is online. The uptime it reports puts the last restart at about 16 hours ago. Of 168 hours in the last 7 full days, 144 were up: 86%. It entered Rust Server Analytics records on 23 September 2026.
Is performance on PROSTOJ #6 | Ресурсы x2 | Компоненты x1 stable?
The 48-hour average was 58 server fps; the low was 56. Buildings, deployables and all other world objects brought the entity total to 147,800. At its highest, memory use was 5,830 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on PROSTOJ #6 | Ресурсы x2 | Компоненты x1 carry?
Tags from PROSTOJ #6 | Ресурсы x2 | Компоненты x1, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Wipes come once a fortnight; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include PROSTOJ #6 | Ресурсы x2 | Компоненты x1: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x; Average players: 25+ on average.
Whose server is PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
A prostoj.store hostname is published by PROSTOJ #6 | Ресурсы x2 | Компоненты x1, as by 5 other servers we track, so one operator most likely runs them all.
Player numbers
Against other Rust servers, how does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 compare?
Ranked on seven-day player hours, PROSTOJ #6 | Ресурсы x2 | Компоненты x1 is #350 overall and #179 in Europe, within the top 2% of ranked servers.
How many players does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 carry?
Population at the current refresh: 6 players on PROSTOJ #6 | Ресурсы x2 | Компоненты x1, against 200 slots. Seven-day figures: an average of 49 players and a peak of 196. The 48-hour peak window is 15:00 UTC, at an average of 52 players.
Map and rules
What are the settings on PROSTOJ #6 | Ресурсы x2 | Компоненты x1, and its rules?
2x gathering is what PROSTOJ #6 | Ресурсы x2 | Компоненты x1 states in its name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
PROSTOJ #6 | Ресурсы x2 | Компоненты x1 uses a procedural map of size 4,250 with seed 2104778718, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
Connection
How can a player join PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.242.59.22:35200. https://prostoj.store is its website.