Rust Server Analytics 68,197 players11,798 servers
All servers
Drill-through Server detail

[EU] FireRust Vanilla|Wiped 15/10

Online EU 162.55.236.48:28015 checked 8m ago

Drill-through
FilterServeris [EU] FireRust Vanilla|Wiped 15/10
Attributes
biweekly wipes vanillaoxide
Last refreshed
Players now 0/ 200
7-day average 1 peak 5
Rank #3,813 top 17% · #1400 in EU
Last wipe 13d ago biweekly schedule
Next wipe 7d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 13

Coming wipes

InWhen, UTCKind
7d 21hThu 5 Nov, 19:00 UTCFW force wipe
14d 16hThu 12 Nov, 14:10 UTCits own
35d 21hThu 3 Dec, 19:00 UTCFW force wipe
42d 16hThu 10 Dec, 14:10 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:10 UTC13d ago 4 – running 0
Thu 1 Oct, 18:37 UTC FW27d ago 4 held half 13.8 days 0
Thu 17 Sep, 14:10 UTC41d ago 3 halved by day 13 14.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 111 / 200
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 135 on average 36 / 100
Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 31 on average 26 / 200
Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 25 on average 23 / 200
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 EU · groups of 8+ · biweekly · 17 on average 9 / 200
Владивосток | ДЛЯ НОВИЧКОВ | INSOMNIS EU · groups of 30+ · biweekly · 17 on average 6 / 150

Quick answers

from the figures on this page

Wipe data

On what cycle does [EU] FireRust Vanilla|Wiped 15/10 wipe?

On [EU] FireRust Vanilla|Wiped 15/10 the wipe rhythm is every 4 weeks on Thursday at 14:10 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 13 days 7 hours. The tags carry an every-two-weeks wipe schedule.

On [EU] FireRust Vanilla|Wiped 15/10, what happens on wipe day?

The average busiest count over recent wipes is 4 players. Peak population for the latest wipe came 42 hours after it began. Above half that peak until the next wipe held in 50% of recent wipes. The fall below half arrived by day 13 when it didn't hold.

Server

Which location hosts [EU] FireRust Vanilla|Wiped 15/10?

In Europe, according to its EU tag, sits [EU] FireRust Vanilla|Wiped 15/10. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 162.55.236.48:28015 is its address.

Which Rust version is [EU] FireRust Vanilla|Wiped 15/10 on?

On Linux, [EU] FireRust Vanilla|Wiped 15/10 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is [EU] FireRust Vanilla|Wiped 15/10, and is it online now?

[EU] FireRust Vanilla|Wiped 15/10 reports online at the current check. About 15 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does [EU] FireRust Vanilla|Wiped 15/10 show?

Server fps averaged 40 over the last 48 hours, with a floor of 40. At its highest the entity count was 105,662, including buildings, deployables and all else. Memory use reached 4,365 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

What do [EU] FireRust Vanilla|Wiped 15/10's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Player slots: 200; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; EU (Europe): Europe is the region it appears under in the browser are the tags [EU] FireRust Vanilla|Wiped 15/10 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [EU] FireRust Vanilla|Wiped 15/10 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [EU] FireRust Vanilla|Wiped 15/10 fits are: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

By whom is [EU] FireRust Vanilla|Wiped 15/10 run?

A firerust.com hostname is published by [EU] FireRust Vanilla|Wiped 15/10, as by 4 other servers we track, so one operator most likely runs them all.

Population

Where does [EU] FireRust Vanilla|Wiped 15/10 sit among Rust servers?

[EU] FireRust Vanilla|Wiped 15/10 holds #3,813 on seven-day player hours and #1,400 in Europe, inside the top 17% of the ranked field.

At what level does [EU] FireRust Vanilla|Wiped 15/10 run its population?

[EU] FireRust Vanilla|Wiped 15/10 holds 0 players of its 200 slots as of the latest update. Seven-day figures: an average of 1 players and a peak of 5. Averaged over 48 hours, activity is highest at 15:00 UTC with 0 players.

Settings

How is [EU] FireRust Vanilla|Wiped 15/10 configured, and what rules apply?

The name of [EU] FireRust Vanilla|Wiped 15/10 does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Plugins from Oxide are in use. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.

What is the map for [EU] FireRust Vanilla|Wiped 15/10?

The game generates a procedural map of size 4,250 with seed 1292059504 for [EU] FireRust Vanilla|Wiped 15/10. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to [EU] FireRust Vanilla|Wiped 15/10?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.55.236.48:28015. https://www.firerust.com is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Player slots: 200.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.