Rust Server Analytics 32,604 players11,658 servers
All servers
Drill-through Server detail

MonkeyPlop Hybrid Roleplay

Online NA 162.35.172.11:28015 checked 12m ago

Drill-through
FilterServeris MonkeyPlop Hybrid Roleplay
Attributes
moddedoxidepve
Last refreshed
Players now 1/ 100
7-day average 1 peak 4
Rank #3,720 top 17% · #611 in NA
Last wipe 27d ago no schedule published
Next wipe 7d 14h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5205:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
7d 14hThu 5 Nov, 19:00 UTCFW force wipe
35d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:38 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 251 on average 226 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average 114 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 48 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 35 / 200
Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 34 on average 26 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 40 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does MonkeyPlop Hybrid Roleplay wipe?

The force wipe is the only wipe for MonkeyPlop Hybrid Roleplay, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 27 days 6 hours.

Wipe day on MonkeyPlop Hybrid Roleplay: what should you expect?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 21 hours after it began.

Server

Which location hosts MonkeyPlop Hybrid Roleplay?

In North America, according to its NA tag, sits MonkeyPlop Hybrid Roleplay. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 162.35.172.11:28015.

Which Rust version is MonkeyPlop Hybrid Roleplay on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on MonkeyPlop Hybrid Roleplay. The protocol has to match before you can join; Steam updates it automatically.

How reliable is MonkeyPlop Hybrid Roleplay, and is it online now?

As of the latest refresh, MonkeyPlop Hybrid Roleplay is online. About 17 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on MonkeyPlop Hybrid Roleplay stable?

The 48-hour average was 27 server fps; the low was 19. Entity count reached 213,040, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,958 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do MonkeyPlop Hybrid Roleplay's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): Its browser listing sits in North America are the tags MonkeyPlop Hybrid Roleplay publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does MonkeyPlop Hybrid Roleplay appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count MonkeyPlop Hybrid Roleplay among their servers: Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does MonkeyPlop Hybrid Roleplay sit among Rust servers?

MonkeyPlop Hybrid Roleplay holds #3,720 on seven-day player hours and #611 in North America, inside the top 17% of the ranked field.

At what level does MonkeyPlop Hybrid Roleplay run its population?

Population at the current refresh: 1 players on MonkeyPlop Hybrid Roleplay, against 100 slots. The seven-day mean is 1 players, against a peak of 4. The 48-hour peak window is 21:00 UTC, at an average of 2 players.

Settings

What are the settings on MonkeyPlop Hybrid Roleplay, and its rules?

No gather rate is given in the name of MonkeyPlop Hybrid Roleplay. The default group cap of 8 players applies. It runs roleplay, towns, jobs and roleplay rules. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

The map on MonkeyPlop Hybrid Roleplay: which one is it?

A procedural map of size 6,000 with seed 705315515, generated by the game, runs on MonkeyPlop Hybrid Roleplay. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto MonkeyPlop Hybrid Roleplay?

In the Rust console (F1), enter client.connect 162.35.172.11:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^r,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Gameplay

^r
Roleplay Listed as a roleplay server.
^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.