[JP] Rustract |PVE
Online 160.251.212.246:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:43 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 38 / 200 |
| QS『鱼山路』pve|耐玩|升级|突袭 | EA · groups of 8+ · 37 on average | 34 / 100 |
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 24 / 100 |
| Japan Tokyo - Vanilla PvE|JP|Beginner | EA · groups of 16+ · 33 on average | 15 / 100 |
| Japan Tokyo - Chill PvE|JP | EA · groups of 16+ · 21 on average | 11 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 18 / 88 |
Quick answers
from the figures on this pageWipe data
On what cycle does [JP] Rustract |PVE wipe?
With the force wipe, once a month, [JP] Rustract |PVE wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 22 hours ago the current world was made.
Wipe day on [JP] Rustract |PVE: what should you expect?
The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 17 hours in.
Server details
What is the hosting location of [JP] Rustract |PVE?
The name of [JP] Rustract |PVE points to Asia, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 160.251.212.246:28015.
Which Rust version is [JP] Rustract |PVE on?
Rust network protocol 2635 and build 168909 on Linux is the setup for [JP] Rustract |PVE. The protocol has to match before you can join; Steam updates it automatically.
How reliable is [JP] Rustract |PVE, and is it online now?
[JP] Rustract |PVE reports online at the current check. About 21 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does [JP] Rustract |PVE show?
Server fps averaged 58 over the last 48 hours, with a floor of 48. At its highest the entity count was 78,457, including buildings, deployables and all else. Peak memory was 2,331 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on [JP] Rustract |PVE be read?
gmrust (Game mode): Rust survival, standard ruleset; mp30 (Max players): Capacity of 30 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags [JP] Rustract |PVE publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [JP] Rustract |PVE appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists [JP] Rustract |PVE fits are: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does [JP] Rustract |PVE compare?
The seven-day player-hours rank for [JP] Rustract |PVE is #3,933, inside the top 18% of all ranked servers.
At what level does [JP] Rustract |PVE run its population?
Population at the current refresh: 0 players on [JP] Rustract |PVE, against 30 slots. Seven-day figures: an average of 1 players and a peak of 5. Across the last 48 hours, 12:00 UTC shows the highest average: 4 players.
Map and rules
How is [JP] Rustract |PVE configured, and what rules apply?
Gather rate is not mentioned in the name of [JP] Rustract |PVE. The game's default 8-player group limit is in force. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for [JP] Rustract |PVE?
A procedural map of size 3,750 with seed 712011, generated by the game, runs on [JP] Rustract |PVE. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How do you connect to [JP] Rustract |PVE?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.212.246:28015. https://discord.com/invite/kxV4cxZmKa is its website.