GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q
Online NA 159.250.24.104:28014 checked 6m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 15:00 UTC, in 1d 18h. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 18h | Fri 30 Oct, 15:00 UTC | its own |
| 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 18h | Fri 13 Nov, 15:00 UTC | its own |
| 29d 18h | Fri 27 Nov, 15:00 UTC | its own |
| 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 18h | Fri 11 Dec, 15:00 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 15:00 UTC12d ago | 5 | – | running | 1 |
| Thu 15 Oct, 21:43 UTC12d ago | 5 | – | 0.7 days | 0 |
| Thu 1 Oct, 19:33 UTC FW27d ago | 2 | held half | 14.1 days | 0 |
| Thu 17 Sep, 21:39 UTC40d ago | 2 | held half | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 102 on average | 50 / 200 |
| Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 71 on average | 28 / 200 |
| Rustoria.co - US Medium Premium | NA · groups of 12+ · biweekly · 43 on average | 20 / 200 |
| Gringers Solo Only | Noob Friendly Oct 22 | NA · groups of 8+ · biweekly · 40 on average | 42 / 100 |
| Reddit.com/r/PlayRust - US Biweekly | NA · groups of 12+ · biweekly · 29 on average | 12 / 200 |
| Rustafied.com - US Medium - Large | NA · groups of 16+ · biweekly · 29 on average | 6 / 100 |
Quick answers
from the figures on this pageWipe data
When does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q wipe?
The tag sets the prediction: too few of GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q's wipes are on record to confirm its schedule. Friday 30 October at 15:00 UTC is the date the next wipe falls on. 12 days 5 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.
Wipe day on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q: what should you expect?
The average busiest count over recent wipes is 4 players. Peak population for the latest wipe came 4 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.
Server
In which region does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q sit?
The NA tag on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q lists it in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 159.250.24.104:28014.
What Rust build does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q run?
On Windows, GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q up, and how steady is its uptime?
As of the latest refresh, GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q is online. Its reported uptime indicates a restart roughly 7 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q show?
Server fps averaged 47 over the last 48 hours, with a floor of 3. At its highest the entity count was 116,726, including buildings, deployables and all else. Peak memory was 3,669 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; NA (North America): The server browser files it under North America are the tags GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q fits are: Community Rust servers, live and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player numbers
Where does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q sit among Rust servers?
For player hours over the last seven days, GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q places #3,975 globally and #662 in North America, in the top 18% of all ranked servers.
How many players does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q carry?
Population at the current refresh: 1 players on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q, against 100 slots. The seven-day mean is 1 players, against a peak of 3. The 48-hour peak window is 20:00 UTC, at an average of 2 players.
Map and rules
What are the settings on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q, and its rules?
Gather rate is not mentioned in the name of GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q: which one is it?
GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q uses a procedural map of size 4,000 with seed 1310933121, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?
In the Rust console (F1), enter client.connect 159.250.24.104:28014. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://grimmzone.com is its website.