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Drill-through Server detail

Spurgs-Rust - AU / 2x /

Online 159.196.128.63:4419 checked 14m ago

Drill-through
FilterServeris Spurgs-Rust - AU / 2x /
Attributes
2x moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,270 top 69%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123408:0017:0003:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020008:0017:0003:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep17 Oct20 Oct24 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:15 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[AU] Winterust - 2x Main OC · groups of 10+ · 2x · weekly · 75 on average 535 / 540
[AU] Winterust - 2x Mondays OC · groups of 8+ · 2x · weekly · 63 on average 5 / 75
Rust Perth | 2x | Fortnightly | Convoys | OC · groups of 8+ · 2x · biweekly · 1 on average 2 / 50
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped OC · groups of 20+ · 3x · monthly · 11 on average 103 / 125
[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped OC · groups of 10+ · 3x · monthly · 5 on average 3 / 100
HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED OC · groups of 8+ · 3x · biweekly · 5 on average 21 / 150

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Spurgs-Rust - AU / 2x /: what is it?

Too few wipes on record for Spurgs-Rust - AU / 2x / to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 13 days 19 hours ago the current world was made.

Wipe day on Spurgs-Rust - AU / 2x /: what should you expect?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does Spurgs-Rust - AU / 2x / sit?

The name of Spurgs-Rust - AU / 2x / points to Oceania, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 159.196.128.63:4419 is its address.

Which Rust version is Spurgs-Rust - AU / 2x / on?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on Spurgs-Rust - AU / 2x /. Your game must match the protocol to join, and Steam applies that update.

Is Spurgs-Rust - AU / 2x / up, and how steady is its uptime?

The current status of Spurgs-Rust - AU / 2x / is online. Its reported uptime indicates a restart roughly 13 days 17 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does Spurgs-Rust - AU / 2x / show?

The 48-hour average was 140 server fps; the low was 89. At its highest the entity count was 92,114, including buildings, deployables and all else. At its highest, memory use was 5,618 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do Spurgs-Rust - AU / 2x /'s tags stand for?

The game's server browser reads the tags Spurgs-Rust - AU / 2x / publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Spurgs-Rust - AU / 2x / appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Spurgs-Rust - AU / 2x /: Rust servers with a 2x gather rate, Best Australian and Oceania Rust servers and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

Where does Spurgs-Rust - AU / 2x / sit among Rust servers?

Player hours for the last seven days place Spurgs-Rust - AU / 2x / at #15,270, in the top 69% of the ranked field.

At what level does Spurgs-Rust - AU / 2x / run its population?

Spurgs-Rust - AU / 2x / holds 0 players of its 50 slots as of the latest update. Averaged across seven days, the population is 0 players.

Map and rules

How is Spurgs-Rust - AU / 2x / configured, and what rules apply?

Gather at 2x on Spurgs-Rust - AU / 2x /, according to the server name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for Spurgs-Rust - AU / 2x /?

The game generates a procedural map of size 4,250 with seed 87446814 for Spurgs-Rust - AU / 2x /. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto Spurgs-Rust - AU / 2x /?

In the Rust console (F1), enter client.connect 159.196.128.63:4419. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/gcJ5yQb5ka is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.