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Drill-through Server detail

Rust for Life

Online EU 159.195.28.216:28015 checked 8m ago

Drill-through
FilterServeris Rust for Life
Attributes
biweekly wipes vanillamoddedcarbon
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #8,348 top 38% · #2120 in EU
Last wipe 16d ago biweekly schedule
Next wipe 7d 19h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75100:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap6.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
7d 19hThu 5 Nov, 19:00 UTCFW force wipe
11d 19hMon 9 Nov, 18:27 UTCits own
25d 19hMon 23 Nov, 18:27 UTCits own
35d 19hThu 3 Dec, 19:00 UTCFW force wipe
39d 19hMon 7 Dec, 18:27 UTCits own

The first 48 hours of its last wipes

Mon 12 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:27 UTC16d ago 1 – running 0
Fri 2 Oct, 12:25 UTC26d ago 1 held half 10.3 days 0
Thu 1 Oct, 23:27 UTC FW26d ago 1 – 0.5 days 0
Tue 22 Sep, 11:15 UTC36d ago 0 – 9.5 days 0
Fri 18 Sep, 14:37 UTC40d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 4 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average 4 / 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) EU · groups of 16+ · biweekly · 4 on average 3 / 50
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average 2 / 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average 1 / 300
[EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL EU · groups of 8+ · biweekly · 2 on average 0 / 50

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Rust for Life wipe?

Its tag guides the prediction, since Rust for Life has too few wipes on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 16 days 4 hours ago. Its tags publish a wipe schedule of every two weeks.

Wipe day on Rust for Life: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 19 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

What is the hosting location of Rust for Life?

In Europe, according to its EU tag, sits Rust for Life. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 159.195.28.216:28015.

What Rust build does Rust for Life run?

On Linux, Rust for Life runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is Rust for Life up, and how steady is its uptime?

Rust for Life reports online at the current check. The uptime it reports puts the last restart at about 14 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does Rust for Life show?

Over 48 hours the average held at 85 server fps, and the minimum was 7. At its highest the entity count was 72,059, including buildings, deployables and all else. At its highest, memory use was 3,002 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do Rust for Life's tags stand for?

The game's server browser reads the tags Rust for Life publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins; EU (Europe): Europe is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust for Life?

The following Rust Server Analytics lists count Rust for Life among their servers: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

What position does Rust for Life hold in the server rankings?

Rust for Life holds #8,348 on seven-day player hours and #2,120 in Europe, inside the top 38% of the ranked field.

What is the population of Rust for Life?

Of 100 slots, 0 are filled on Rust for Life at this refresh. Seven-day figures: an average of 0 players and a peak of 1. Across the last 48 hours, 20:00 UTC shows the highest average: 1 players.

Settings

How is Rust for Life configured, and what rules apply?

The name of Rust for Life does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Rust for Life: which one is it?

Rust for Life uses a procedural map of size 3,000 with seed 2349646, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join Rust for Life?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 159.195.28.216:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp100
Max players Capacity of 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.