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Drill-through Server detail

Rust::Hosted by GameHost

Offline EU 159.112.138.116:28031 checked 35d ago

Drill-through
FilterServeris Rust::Hosted by GameHost
Attributes
monthly wipes vanilla
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,478 top 71% · #2515 in EU
Last wipe 50d ago monthly schedule
Next wipe 7d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 452 / 500
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average 266 / 275
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 163 on average 134 / 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average 198 / 400
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 125 on average 88 / 125
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 119 on average 184 / 300

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Rust::Hosted by GameHost wipe?

An estimate from the force wipe gives Rust::Hosted by GameHost's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 50 days 9 hours. The tags carry a monthly wipe schedule.

Server details

Which location hosts Rust::Hosted by GameHost?

In Europe, according to its EU tag, sits Rust::Hosted by GameHost. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 159.112.138.116:28031 is its address.

Which Rust version is Rust::Hosted by GameHost on?

Rust network protocol 2633 and build 165217 on Linux is the setup for Rust::Hosted by GameHost. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Rust::Hosted by GameHost, and is it online now?

Last seen 35 days 23 hours ago, Rust::Hosted by GameHost now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.

Tags

How should the tags on Rust::Hosted by GameHost be read?

gmvanilla (Game mode): Vanilla ruleset survival; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; EU (Europe): The server browser files it under Europe are the tags Rust::Hosted by GameHost publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rust::Hosted by GameHost appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rust::Hosted by GameHost among their servers: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does Rust::Hosted by GameHost compare?

Ranked on seven-day player hours, Rust::Hosted by GameHost is #15,478 overall and #2,515 in Europe, within the top 71% of ranked servers.

At what level does Rust::Hosted by GameHost run its population?

No response from Rust::Hosted by GameHost at the latest check, with a last sighting 35 days 23 hours ago.

Map and rules

What are the settings on Rust::Hosted by GameHost, and its rules?

The name of Rust::Hosted by GameHost does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

What is the map for Rust::Hosted by GameHost?

A procedural map of size 2,500 with seed 1, generated by the game, runs on Rust::Hosted by GameHost. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to Rust::Hosted by GameHost?

In the Rust console (F1), enter client.connect 159.112.138.116:28031. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://www.gamehost.cl/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^v,EU,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp100
Max players Capacity of 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.