[PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More
Online EU 157.90.108.142:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Facepunch Primitive 1 | EU · groups of 8+ · monthly · 16 on average | 20 / 400 |
| [EU East] Facepunch Primitive 1 | EU · groups of 8+ · monthly · 8 on average | 10 / 400 |
| Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe | EU · duo · monthly · 6 on average | 5 / 100 |
| JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | EU · groups of 16+ · 3x · biweekly · 5 on average | 6 / 120 |
| RustForNoobs.com Primitive | Bow / Melee | Medieval | NA · groups of 16+ · biweekly · 1 on average | 0 / 50 |
| JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | NA · groups of 16+ · 3x · biweekly · 4 on average | 3 / 120 |
Quick answers
from the figures on this pageWipe cycle
When does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More wipe?
The force wipe is the only wipe for [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 21 hours ago the current world was made. Its tags state a wipe schedule of one month.
On [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More, what happens on wipe day?
The average busiest count over recent wipes is 1 players. 39 hours after the latest wipe the crowd peaked.
Server details
Which location hosts [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
The EU tag on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 157.90.108.142:28015 is its address.
Which Rust version is [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More. Your game must match the protocol to join, and Steam applies that update.
How reliable is [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More, and is it online now?
The current status of [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More is online. Its reported uptime indicates a restart roughly 6 days 19 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More show?
Server fps averaged 234 over the last 48 hours, with a floor of 220. Entity count reached 163,618, covering buildings, deployables and the rest of the world. Memory use reached 4,365 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More carry?
Tags from [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More, as read by the game's server browser, are: gmprimitive (Game mode): No guns here: primitive play means bows, spears and melee; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins; EU (Europe): Europe is the region it appears under in the browser; rustmaps (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
The following Rust Server Analytics lists count [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More among their servers: EU Rust servers: live population data, Modded Rust servers: live data and Primitive Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More hold in the server rankings?
[PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More holds #6,377 on seven-day player hours and #1,908 in Europe, inside the top 29% of the ranked field.
At what level does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More run its population?
Population at the current refresh: 1 players on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More, against 100 slots. Seven-day figures: an average of 0 players and a peak of 2. The 48-hour peak window is 12:00 UTC, at an average of 2 players.
Settings
How is [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More configured, and what rules apply?
Gather rate is not mentioned in the name of [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More. The default group cap of 8 players applies. It runs primitive, no guns: bows, spears and melee. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
Size 5,400: a custom map runs on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More, with its file published for download here.
How to join
How can a player join [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
In the Rust console (F1), enter client.connect 157.90.108.142:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://projectbackend.com/medievalrust/ is its website.