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Drill-through Server detail

(US) RustRaiders Pure PVE | Raidable Bases - Skills

Online 157.85.90.206:28015 checked 10m ago

Drill-through
FilterServeris (US) RustRaiders Pure PVE | Raidable Base…
Attributes
moddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 0 peak 2
Rank #5,815 top 26%
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:11 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average 110 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 100 on average 40 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 27 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 26 / 200
Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 37 on average 17 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 35 on average 23 / 100

Quick answers

from the figures on this page

Wipe data

When does (US) RustRaiders Pure PVE | Raidable Bases - Skills wipe?

Too few wipes on record for (US) RustRaiders Pure PVE | Raidable Bases - Skills to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 14 hours ago the current world was made.

Wipe day on (US) RustRaiders Pure PVE | Raidable Bases - Skills: what should you expect?

Recent wipes averaged a busiest count of 2 players. 3 hours after the latest wipe the crowd peaked.

Server

Which location hosts (US) RustRaiders Pure PVE | Raidable Bases - Skills?

No region tag is published by (US) RustRaiders Pure PVE | Raidable Bases - Skills, but the name points to North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 157.85.90.206:28015.

What Rust build does (US) RustRaiders Pure PVE | Raidable Bases - Skills run?

Rust network protocol 2635 and build 168909 on Linux is the setup for (US) RustRaiders Pure PVE | Raidable Bases - Skills. Your game must match the protocol to join, and Steam applies that update.

How reliable is (US) RustRaiders Pure PVE | Raidable Bases - Skills, and is it online now?

As of the latest refresh, (US) RustRaiders Pure PVE | Raidable Bases - Skills is online. Its reported uptime indicates a restart roughly 23 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.

Does (US) RustRaiders Pure PVE | Raidable Bases - Skills perform well?

Server fps averaged 50 over the last 48 hours, with a floor of 21. At its highest the entity count was 161,332, including buildings, deployables and all else. At its highest, memory use was 6,464 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do (US) RustRaiders Pure PVE | Raidable Bases - Skills's tags stand for?

The game's server browser reads the tags (US) RustRaiders Pure PVE | Raidable Bases - Skills publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does (US) RustRaiders Pure PVE | Raidable Bases - Skills appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists (US) RustRaiders Pure PVE | Raidable Bases - Skills fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does (US) RustRaiders Pure PVE | Raidable Bases - Skills hold in the server rankings?

The seven-day player-hours rank for (US) RustRaiders Pure PVE | Raidable Bases - Skills is #5,815, inside the top 26% of all ranked servers.

How many players does (US) RustRaiders Pure PVE | Raidable Bases - Skills carry?

Of 100 slots, 0 are filled on (US) RustRaiders Pure PVE | Raidable Bases - Skills at this refresh. Averaging 0 players across seven days, the server reached a peak of 2. Across the last 48 hours, 07:00 UTC shows the highest average: 2 players.

Settings

How is (US) RustRaiders Pure PVE | Raidable Bases - Skills configured, and what rules apply?

The name of (US) RustRaiders Pure PVE | Raidable Bases - Skills does not state a gather rate. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on (US) RustRaiders Pure PVE | Raidable Bases - Skills: which one is it?

A procedural map of size 4,096 with seed 1, generated by the game, runs on (US) RustRaiders Pure PVE | Raidable Bases - Skills. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is 4kM1O45SLD2ER_ver22.

Connection

How can a player join (US) RustRaiders Pure PVE | Raidable Bases - Skills?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.90.206:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.