[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL
Online EU 157.85.87.15:22657 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:52 UTC26d ago | 1 | – | running | 0 |
| Wed 16 Sep, 16:40 UTC41d ago | 1 | halved by day 7 | 15.4 days | 0 |
| Mon 14 Sep, 14:52 UTC43d ago | 1 | held half | 2.1 days | 0 |
| Mon 14 Sep, 01:17 UTC44d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 36 on average | 36 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 31 on average | 15 / 140 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 25 / 200 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 27 on average | 28 / 150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 20 / 100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 31 / 75 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipe?
With the force wipe, once a month, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 26 days 11 hours. A monthly wipe schedule is published in its tags.
Wipe day on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: what should you expect?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 3 hours in. Above half that peak until the next wipe held in 50% of recent wipes. The fall below half arrived by day 7 when it didn't hold.
Server details
Which location hosts [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
In Europe, according to its EU tag, sits [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 157.85.87.15:22657.
What Rust build does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL run?
Rust network protocol 2635 and build 168909 on Linux is the setup for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. The protocol has to match before you can join; Steam updates it automatically.
What uptime does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL show, and is it up?
As of the latest refresh, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is online. The uptime it reports puts the last restart at about 10 hours ago. Of 168 hours in the last 7 full days, 162 were up: 96%. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL show?
Server fps averaged 155 over the last 48 hours, with a floor of 118. Entity count reached 50,734, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,602 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL's tags stand for?
The game's server browser reads the tags [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Europe is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
The following Rust Server Analytics lists count [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL sit among Rust servers?
[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL holds #8,525 on seven-day player hours and #2,143 in Europe, inside the top 38% of the ranked field.
What is the population of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Population at the current refresh: 0 players on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, against 40 slots. Seven-day figures: an average of 0 players and a peak of 1. Across the last 48 hours, 01:00 UTC shows the highest average: 1 players.
Settings
What are the settings on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, and its rules?
Gather rate is not mentioned in the name of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. The default group cap of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
The game generates a procedural map of size 3,000 with seed 1179055683 for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.87.15:22657.