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Drill-through Server detail

RUSTIGY PVE - Night Zombies | Skill Tree | Events

Online EU 157.180.96.233:27015 checked 8m ago

Drill-through
FilterServeris RUSTIGY PVE - Night Zombies | Skill Tree …
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak 3
Rank #7,150 top 32% · #2001 in EU
Last wipe 27d ago monthly schedule
Next wipe 7d 4h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75115:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
7d 4hThu 5 Nov, 19:00 UTCFW force wipe
35d 4hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average 48 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 36 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average 29 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average 24 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average 31 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 20 / 75

Quick answers

from the figures on this page

Wipe cycle

When does RUSTIGY PVE - Night Zombies | Skill Tree | Events wipe?

With the force wipe, once a month, RUSTIGY PVE - Night Zombies | Skill Tree | Events wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 19 hours. A monthly wipe schedule is published in its tags.

Wipe day on RUSTIGY PVE - Night Zombies | Skill Tree | Events: what should you expect?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

In which region does RUSTIGY PVE - Night Zombies | Skill Tree | Events sit?

Its EU tag puts RUSTIGY PVE - Night Zombies | Skill Tree | Events in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 157.180.96.233:27015 is its address.

Which Rust version is RUSTIGY PVE - Night Zombies | Skill Tree | Events on?

On Linux, RUSTIGY PVE - Night Zombies | Skill Tree | Events runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is RUSTIGY PVE - Night Zombies | Skill Tree | Events up, and how steady is its uptime?

RUSTIGY PVE - Night Zombies | Skill Tree | Events reports online at the current check. The uptime it reports puts the last restart at about 4 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

Does RUSTIGY PVE - Night Zombies | Skill Tree | Events perform well?

Over 48 hours the average held at 142 server fps, and the minimum was 121. At its highest the entity count was 79,704, including buildings, deployables and all else. Memory use reached 3,047 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do RUSTIGY PVE - Night Zombies | Skill Tree | Events's tags stand for?

Tags from RUSTIGY PVE - Night Zombies | Skill Tree | Events, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Europe is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature RUSTIGY PVE - Night Zombies | Skill Tree | Events?

The following Rust Server Analytics lists count RUSTIGY PVE - Night Zombies | Skill Tree | Events among their servers: EU Rust servers: live population data, Modded Rust servers: live data, PvE Rust servers by live population and Rust servers with zombies in the name. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does RUSTIGY PVE - Night Zombies | Skill Tree | Events compare?

Ranked on seven-day player hours, RUSTIGY PVE - Night Zombies | Skill Tree | Events is #7,150 overall and #2,001 in Europe, within the top 32% of ranked servers.

What is the population of RUSTIGY PVE - Night Zombies | Skill Tree | Events?

Population at the current refresh: 0 players on RUSTIGY PVE - Night Zombies | Skill Tree | Events, against 50 slots. The seven-day mean is 0 players, against a peak of 3. Averaged over 48 hours, activity is highest at 19:00 UTC with 1 players.

Map and rules

How is RUSTIGY PVE - Night Zombies | Skill Tree | Events configured, and what rules apply?

The name of RUSTIGY PVE - Night Zombies | Skill Tree | Events does not state a gather rate. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on RUSTIGY PVE - Night Zombies | Skill Tree | Events: which one is it?

RUSTIGY PVE - Night Zombies | Skill Tree | Events uses a procedural map of size 3,700 with seed 1462615411, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Procedural:3700.

How to join

What is the way onto RUSTIGY PVE - Night Zombies | Skill Tree | Events?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.180.96.233:27015. Find it online at https://discord.com/invite/xSaNBsMx2k.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.