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[WILDCORE] EU 2X | TEST | WIPED TODAY

Offline EU 157.173.25.90:28015 checked 14d ago

Drill-through
FilterServeris [WILDCORE] EU 2X | TEST | WIPED TODAY
Attributes
2x trio weekly wipes vanilla
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,230 top 70% · #2581 in EU
Last wipe 14d ago weekly schedule
Next wipe 6d 14h Wed 4 Nov, 17:58 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct15 Oct18 Oct21 Oct

Top 70% of all ranked servers, top 87% in EU, and #528 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 17:58 UTC, in 6d 14h. Its weekly schedule tag · low confidence

usual gap15 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
6d 14hWed 4 Nov, 17:58 UTCits own
7d 15hThu 5 Nov, 19:00 UTCFW force wipe
13d 14hWed 11 Nov, 17:58 UTCits own
20d 14hWed 18 Nov, 17:58 UTCits own
27d 14hWed 25 Nov, 17:58 UTCits own
34d 14hWed 2 Dec, 17:58 UTCits own
35d 15hThu 3 Dec, 19:00 UTCFW force wipe
41d 14hWed 9 Dec, 17:58 UTCits own

The first 48 hours of its last wipes

Wed 14 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:58 UTC14d ago 0 – running 0
Tue 29 Sep, 16:57 UTC29d ago 0 – 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 255 on average 2 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 233 on average 16 / 200
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 176 on average 13 / 100
Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 EU · trio · 2x · weekly · 133 on average 36 / 300
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 132 on average 19 / 350
[EU] Stevious 2x | Solo/Duo/Trio | 22/10 EU · trio · 2x · weekly · 69 on average 3 / 150

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [WILDCORE] EU 2X | TEST | WIPED TODAY: what is it?

The tag sets the prediction: too few of [WILDCORE] EU 2X | TEST | WIPED TODAY's wipes are on record to confirm its schedule. Wednesday 4 November at 17:58 UTC is the date the next wipe falls on. The world now in play was created 14 days 9 hours ago. Its tags carry a weekly wipe schedule.

On [WILDCORE] EU 2X | TEST | WIPED TODAY, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 2 hours after it began.

Server details

What is the hosting location of [WILDCORE] EU 2X | TEST | WIPED TODAY?

Its EU tag puts [WILDCORE] EU 2X | TEST | WIPED TODAY in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 157.173.25.90:28015.

Which Rust version is [WILDCORE] EU 2X | TEST | WIPED TODAY on?

On Linux, [WILDCORE] EU 2X | TEST | WIPED TODAY runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

Is [WILDCORE] EU 2X | TEST | WIPED TODAY up, and how steady is its uptime?

Last seen 14 days 8 hours ago, [WILDCORE] EU 2X | TEST | WIPED TODAY now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 29 September 2026.

Lists and tags

How should the tags on [WILDCORE] EU 2X | TEST | WIPED TODAY be read?

gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Player slots: 2; ts3 (Group limit): Teams hold no more than 3; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; EU (Europe): The server browser files it under Europe are the tags [WILDCORE] EU 2X | TEST | WIPED TODAY publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [WILDCORE] EU 2X | TEST | WIPED TODAY appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [WILDCORE] EU 2X | TEST | WIPED TODAY fits are: Rust servers with a 2x gather rate, EU Rust servers: live population data, Community Rust servers, live, Trio Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x.

Player numbers

Against other Rust servers, how does [WILDCORE] EU 2X | TEST | WIPED TODAY compare?

For player hours over the last seven days, [WILDCORE] EU 2X | TEST | WIPED TODAY places #15,230 globally and #2,581 in Europe, in the top 70% of all ranked servers. Within the trio segment, its position is #528.

How many players does [WILDCORE] EU 2X | TEST | WIPED TODAY carry?

The last sighting of [WILDCORE] EU 2X | TEST | WIPED TODAY was 14 days 8 hours ago; it is offline at this refresh.

Settings

What settings and rules does [WILDCORE] EU 2X | TEST | WIPED TODAY use?

2x gathering is what [WILDCORE] EU 2X | TEST | WIPED TODAY states in its name. A maximum of 3 players per group is set (trio). It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [WILDCORE] EU 2X | TEST | WIPED TODAY: which one is it?

A procedural map, generated by the game, runs on [WILDCORE] EU 2X | TEST | WIPED TODAY.

Connection

How can a player join [WILDCORE] EU 2X | TEST | WIPED TODAY?

In the Rust console (F1), enter client.connect 157.173.25.90:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts3

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Player slots: 2.
ts3
Group limit Teams hold no more than 3.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly The server wipes each week.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.